1.8.3
This release contains integration of Oryx's tiles, along with other UI and
quality of life improvements. Gameplay is identical to all 1.8 versions.
Thanks to contributors kzved and flend.
Bug fixes
- Fixed a bug where watching a replay to completion would cause a duplicate high
score to appear
Other changes
- Oryx's graphical tiles are now fully integrated. They can be enabled by
pressing 'G' or by using the in-game menu. Compared to v1.8.1 tiles
pre-release, this fixes some incorrect tiles being used for various game
elements. (Note: unlike original Brogue Tiles, tiles are available at all
window/font sizes, but due to scaling they only look crisp at a certain size.) - Improved the game's appearance on high-PPI/DPI displays. Also added some
larger font sizes for better viewing on higher resolution displays in general - The full identified inventory is now shown on the post-victory screen
- Pressing the PrintScreen key now saves a screenshot to the save directory
- Numpad 5 (center) can be used to confirm targetting