walking
Directions:
Walking algorithm demo, using a design similar to Pokémon 1st and 2nd generation games.
Use WASD or Arrow keys to move around.
Known Issues:
- It is possible that there may be hidden bugs when walking around near the trees. Rapidly tapping/pressing the arrow keys or WASD keys will cause Joe (the character) to spaz around until the collision detection mechanism fail, causing Joe to get stuck in the tree. It's unreproducible at the moment.
Changelogs:
- Added ability to warp to other areas. (Primitive, basic implementations of such feature.)