Conway's Game of Life implemented with Go and OpenGL.
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Updated
Apr 9, 2019 - Go
Conway's Game of Life implemented with Go and OpenGL.
A compiler for a simple language, built with Python and LLVM
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Conway's game of life
[alpha!] [dormant!] An advanced cellular-automaton-specification language that transpiles to Golly's.
Conway's Game of Life written in Go using termbox-go
enterprise edition with composition root impl
Implementation of the famous "Game of Life" algorithm (cellular automata discovered by John Horton Conway) as WinForms-app in C#
Conway's Game of Life in pure HTML/CSS/JS
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Just a simple implementation of the Conway's Game of Life using IA-32 Assembly.
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Yet another (Python+PyGame) implementation of John Horton Conway's Game of Life
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Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
A Genetic Algorithm Application and Related Scripts to explore Emergent Cellular Automaton similar to Conway's Game of Life.
GameOfLife for macOS in Swift & SwiftUI
Implementation of the Game of Life in ARMv8 using the B3/S23 ruleset. Simulation of cells and generational evolution in a low-level programming environment, emulating Raspberry Pi on QEMU
Probably one of the most fantastic but pratical demo of Conway's Game of Life, based on Javascript, Canvas and dat.GUI.
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