The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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Updated
Nov 22, 2024 - C++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A high performance, editable terrain system for Godot 4.
cr.h: A Simple C Hot Reload Header-only Library
Bake, A build system for building, testing and running C & C++ projects
GoNorth is a story and content planning tool for RPGs and other open world games.
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
A FOSS Branching Game Dialogue Editor
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Add-on that converts rendered frames into a sprite sheet once the render is completed, so that you can have a nice animation for games, apps or websites
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
A curated list of Torque3D and related Torque Game Engine resources.
A pragmatic entity-component-system module for my gamedev needs
A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.
Achievement System Plugin for Godot Engine ver. 3
Your future favorite Game Engine :p (Under developpement BUT STILL, come help !)
A Python package to help bootstrap and manage Panda3D applications
A small tool to create reflection information for C++ projects, ala Unreal's UHT
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