💠 Single-file glTF 2.0 loader and writer written in C99
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Updated
Nov 4, 2024 - C
💠 Single-file glTF 2.0 loader and writer written in C99
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
WebGL exporter add-on ripped from Verge3D for Blender toolkit
Support for glTF 2.0 files in Rhino
An Object-Pascal-native GLTF 2.0 low-level-data loader and writer for GLTF and GLB files
Rust crate to load gltf 2.0 files. It's now easy to get the scenes, cameras, lights and models.
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.
Custom extension with blender addon to support anisotropy factor and anisotropic rotation/direction map in GLTF/GLB
A interactive solar system using THREE.js
.glb/.gltf loader written in GML for GameMaker
A 3D engine based on WebGPU, including GLTF/OBJ Loader、PBR Render 、HDR Loader and IBL Pre filtered Env Map. Provide a Scene to add 3D objects easily.
A WIP deserializer / loader and viewer for GLTF2 written in Java.
🐺 WebGL 2.0 model viewer currently supporting gltf 2.0.
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