goldsrc-engine
Here are 32 public repositories matching this topic...
An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)
-
Updated
Oct 3, 2024 - C
Goldsrc map viewer/editor without decompiling. Also can view .MDL models.
-
Updated
Aug 24, 2024 - C++
Map compile tools for the Half-Life engine
-
Updated
Jul 18, 2024 - C++
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
-
Updated
May 2, 2024 - PowerShell
Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, HL, HL:OF, HL:BS, and other HL-mods)
-
Updated
Sep 7, 2024 - C++
One massive plugin that includes many separate plugins for the kreedz mod.
-
Updated
Nov 24, 2020 - Pawn
🏃 The plugin is designed to display a world record on a local server or global
-
Updated
Sep 17, 2020 - Pawn
Jumping statistics plugin for Goldsrc Engine
-
Updated
Feb 13, 2020 - Pawn
Blender addon for importing Rich Map Format (rmf) map files from the GoldSrc engine
-
Updated
Mar 3, 2022 - Python
Custom hl.exe with improvements
-
Updated
Jul 17, 2024 - C++
The original Half-Life 1 model viewer ported from GLUT to GLFW 3
-
Updated
Nov 23, 2018 - C++
A Python library for creating, editing and writing GoldSrc .map files
-
Updated
Feb 29, 2024 - Python
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
-
Updated
Jul 10, 2024 - C
AMXX Project
-
Updated
Oct 18, 2020 - Pawn
Dockerized steamcmd with dependencies for building Source / Goldsource dedicated server images. 🐳
-
Updated
Jun 24, 2024 - Shell
Improve this page
Add a description, image, and links to the goldsrc-engine topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the goldsrc-engine topic, visit your repo's landing page and select "manage topics."