The Unity extension for DualSense controller
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Updated
Apr 24, 2021 - C#
The Unity extension for DualSense controller
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
A small script to detect runtime input device change for Unity Input System.
Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).
Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.
Hold and repeat interaction for Unity Input System
A package for the Unity InputSystem package that provides mappings and classes for Rock Band and Guitar Hero peripherals
TSK First Person Character Controller is an open-source Unity package that provides a base for first-person character controllers using Cinemachine and the Input System packages for Unity 2021.3+.
A script that can be attached to a [Cinemachine Virtual Camera] or the [Main Camera] to rotate and move it in game mode (and build) using the Unity Input System.
Proper HID device support on Linux in the new Unity input system
Processing Mapping - Writing input system projected on the surface of a book. Made with Keystone and Video libraries.
Wrapper to handle Unity's new Input System's triggers from code. NOTE: It is not production ready yet.
Modification to Samyam's code and InputSystem for 8 Directional grid movement.
This repository contains utility scripts for Unity's Input System package, used in Audune's own projects.
A custom input system that uses the simplicity of old Unity Input System and new contents of new Unity Input System.
A Input System Manager for Unity allowing to get data from the Input System directly from a Singleton!
Layout for 8Bitdo SN30 Pro BT Controller for Unity InputSystem
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