Different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...), a player, sequencer source, etc... Mediafoundation, audio, video, 3D, decoder, encoder, cuda, dxva2.
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Updated
Sep 17, 2018 - C++
Different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...), a player, sequencer source, etc... Mediafoundation, audio, video, 3D, decoder, encoder, cuda, dxva2.
Shows minimal implementation for mediafoundation transform (D3DAware/Async). Mediafoundation, audio, video, 3D, decoder, effect.
Media Foundation Samples using StereoKit
A C++ console application code that decodes an H264 raw file using Media Foundation's H.264 Video Decoder.
A code snippet to test out hardware H.264 video encoder Media Foundation Transform (MFT)
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