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Bem-vindo ao Simulador de Braço Robótico desenvolvido pela Causa Efeito! Este projeto foi criado com Unity e C#, permitindo uma simulação avançada do movimento de um braço robótico em tempo real. A comunicação serial com Arduino, implementada em C++, possibilita a interação com a versão física do braço robótico.
This Unity Template is a robust foundation for kickstarting projects in Unity, utilizing the GameObject/MonoBehaviour architecture. It offers an organized and detailed structure, making it a versatile solution for a variety of game development projects.
ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.
Boomerang is a free Unity3D asset package for game developers and designers to use in their projects. It is a perpetual motion generator that produces linear oscillation and orbital motion. Easily fine-tune any game object to oscillate creatively in the Unity game engine.