Machine Educable Noughts And Crosses Engine
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Updated
Jan 6, 2023 - JavaScript
Machine Educable Noughts And Crosses Engine
Noughts & Crosses terminal based, client-server online game with your partner through websockets.
A game of Noughts and Crosses or Tic Tac Toe using HTML and CSS only, no JavaScript.
Noughts & Crosses JS game
Naive AI Enabled Tic-Tac-Toe Game (noughts-and-crosses-Xs-Os-paper-pencil)
Website with 3 interative pages, each one containing one mini-game (Switch lamp; Timer; Noughts and Crosses))
Tic-Tac-toe is a simple two-player game which is also called Noughts and Crosses.
TicTacToe Decision Engine Library
Unbeatable Noughts And Crosses AI
A simple Noughts and crosses game, planning on having one player and two player modes.
This is a Tic-Tac-Toe Game.
Tic-tac-toe implemented in Cycle.js
Grade: 87.5%. Practice element of the SOFT166 module by Khodadad (Adrian) Nouchin. A Tic-Tac-Toe game using Philips Hue smart bulbs.
Minimax Algorithm in Game Theory | Tic-Tac-Toe AI – Finding optimal move
A fun tic-tac-toe (noughts & crosses) game written in Java, which has two unbeatable AI players. It features both a GUI and command-line interface.
A web-based noughts and crosses game.
A simple Noughts and Crosses game with history, made with React.
A Pygame implementation of Noughts and Crosses with a fully-functional 'unbeatable' AI, utilising the Minimax algorithm.
Noughts and Crosses Game Application with MinMax Algorithm and Alpha-Beta Pruning Implementation.
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