A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
-
Updated
Dec 8, 2022 - C#
A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
Uncertainty-Aware DRL for Autonomous Vehicle Crowd Navigation in Shared Space (IEEE-IV-2024)
Curriculum–Based Reinforcement Learning for Pedestrian Simulation
JuPedSim simulator - a multi agent simulation framework.
Our open-source academic research files, codes, data, and so on.
Floor field model implemented in MATLAB
Automaton for simulating evacuation of pedestrians.
🚉 M.EIC 2023/2024 - 2ⁿᵈ year/ 1ˢᵗ semester
The gym simulation environment used in our IEEE-IV paper "Uncertainty-Aware DRL for Autonomous Vehicle Crowd Navigation in Shared Space"
Pedestrian flow simulation represented as a multi-agent system and made with python and the library CrowdDynamics.
Add a description, image, and links to the pedestrian-simulation topic page so that developers can more easily learn about it.
To associate your repository with the pedestrian-simulation topic, visit your repo's landing page and select "manage topics."