Lightweight Java app for 3D volume rendering
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Updated
Dec 11, 2016 - Java
Lightweight Java app for 3D volume rendering
☀️ ⚡ Ray tracer developed as final project for my computer graphics course at University Milano-Bicocca.
This repository contains the code for the second assignment of the TU Delft course called Data Visualization (IN4086).
Raytracing project in Unity for computer graphics graduate credit.
This project shows how to perform the classical Polygon shading, Gouraud shading and Phong shading over 3D models using OpenGL.
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Uses Phong illumination
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A Diffuse and A Phong Shader to complete my collection of hand made shaders :D
3D model rending engine built from scratch based on the concept of Z-buffer and Phong illumination model.
General porpouse repository put some basics Computer graphics projects
Foundations of Computer Graphics final project.
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