Main Web Site (Online Books)
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Updated
Nov 15, 2024 - HTML
Main Web Site (Online Books)
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A modern cross-platform low-level graphics library and rendering framework
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
LuxCore source repository
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Simple Open-source Ray Tracer
c-ray is a small, simple path tracer written in C
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Blender Integration for LuxCore
[UNMAINTAINED] Real-time path tracing on the web with three.js
Curated list of ray tracing resources
A modern cross-platform low-level graphics API
Data visualisation and ray tracing in Python based on OptiX 8.1 framework.
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
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