Polygon Clipping and Offsetting - C++, C# and Delphi
-
Updated
Oct 14, 2024 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
Cython wrapper for the C++ translation of the Angus Johnson's Clipper library (ver. 6.4.2)
Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal)
Boolean operations on polygons (union, intersection, difference, xor) (this library is a port for flutter of polybooljs
R package polyclip: a port of the Clipper library for polygon geometry
Objects and Algorithms for 2D Geometry in Ruby
An Objective-C wrapper for the Clipper polygon clipping and offsetting library.
Segments & polygons clipping
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
C++ general polygon clipper
Fast boolean operations for polygons, based on the Martinez "plane sweep" algorithm
Clipping of simple polygons with degenerate vertices in Javascript
Marching Squares algorithm for polygon reconstruction. Ear Clipping for Polygon Triangulation. Ray Casting for finding distance to the Polygon from a Point
Polygon Drainer
Claim Drainer
stealer Drainer
A repository for the OpenGL project of the Computer Graphics and Interaction Systems course @cse.uoi.gr
networks Drain
Add a description, image, and links to the polygon-clipping-algorithm topic page so that developers can more easily learn about it.
To associate your repository with the polygon-clipping-algorithm topic, visit your repo's landing page and select "manage topics."