用以创建 Unity TextMeshPro 中文字体,3500 / 7000 常用汉字库、符号库。Used to create Unity TextMeshPro Chinese font.
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Updated
Aug 21, 2024
用以创建 Unity TextMeshPro 中文字体,3500 / 7000 常用汉字库、符号库。Used to create Unity TextMeshPro Chinese font.
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
Easily animate Unity text and apply other effects with custom tags
Mesh effect components for TextMeshPro in Unity.
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )
Tool that converts SpriteAtlas to TextMeshPro Sprite asset
Extend Unity TextMeshPro with custom tags and text animations
You can automatically update FontAsset when the character you want to include in FontAsset of TextMesh Pro is changed.
TextMesh Pro の設定をルール化して管理できる機能
【Unity】Text や TextMesh Pro のサイズをゲーム画面に可視化できるパッケージ
【Unity】TextMesh Pro でハイパーリンクを実装するスクリプト
This is the URP version of the Text Mesh Pro Billboard shader. Is a world text that is always facing the rendered camera.
TextMesh ProでVRChatのワールド容量を増やさないためのフォールバックフォント 日本向け
A helper script to prepare text asset which is used in TextMesh Pro Font Asset creating.
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