Modular node graph based noise generation library using SIMD, C++17 and templates
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Updated
Dec 17, 2024 - C++
Modular node graph based noise generation library using SIMD, C++17 and templates
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
A texture maker tool for Unity.
[768 Resolution] [Any "SDXL" Model] [Various Conditions] [Arbitrary Views] Official impl. of "MV-Adapter: Multi-view Consistent Image Generation Made Easy"
The sources for our intros up to and including Chaos Theory
Real-time procedural generation of maps, textures, terrain, planets and more!
AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
Generate 3D meshes from 2D images and retexture them directly in Unity.
A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)
Generating procedural textures
[WIP] - AI-Assisted Texture Generation Toolkit in Blender
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
An extension of NeuS: when exporting the mesh, the color of the vertices will also be given
Syntexmex plugin for blender
A bundle of apps. Previously available as separate containers, now bundled into one.
A GUI application designed to make texture mods possible for Telltale Tool games. It converts D3DTX files to PNG, DDS, TGA and other image formats and vice versa.
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
Training and evaluation of a texture representation network.
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