A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
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Updated
May 19, 2018 - C#
A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
How to use High Performance Damage Text(Unity3D)
A core library of ArkGameFrame client written by c#,Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
A core library of ArkGameFrame client written by c#,It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
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