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toxicity188 edited this page Mar 9, 2024
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Before starting, it would be helpful if you have your ttf file ready. Put it in your fonts folder.
itim:
file: itim.ttf #Optional. defines your ttf location.
scale: 16 #Rendering scale. The greater that value, The bigger resource pack size.
First, you have to define your text in your texts folder.
health_bar:
images:
1:
name: empty_bar
2:
name: health_bar
x: 6 #6 to pixel right
y: 4 #4 to pixel down
texts:
1:
name: itim
pattern: "[health] // [max_health]" #[value] -> Placeholder
number-format: "#,###" #number format
outline: true #whether to outline
layer: 1 #layer number
color: green #text color
scale: 0.5
x: 10
align: left
food_bar:
y: 15 #15 to pixel down
images:
1:
name: empty_bar
2:
name: food_bar
x: 6 #6 to pixel right
y: 4 #4 to pixel down
texts:
1:
name: itim
pattern: "[food] // 20"
number-format: "#,###"
outline: true
layer: 1
color: green
scale: 0.5
x: 10
align: left
mana_bar:
y: 30 #15 to pixel down
images:
1:
name: empty_bar
2:
name: mana_bar
x: 6 #6 to pixel right
y: 4 #4 to pixel down
texts:
1:
name: itim
pattern: "[mmocore_mana] // [mmocore_max_mana]"
number-format: "#,###"
outline: true
layer: 1
color: green
scale: 0.5
x: 10
align: left
stamina_bar:
y: 45 #15 to pixel down
images:
1:
name: empty_bar
2:
name: stamina_bar
x: 6 #6 to pixel right
y: 4 #4 to pixel down
texts:
1:
name: itim
pattern: "[mmocore_stamina] // [mmocore_max_stamina]"
number-format: "#,###"
outline: true
layer: 1
color: green
scale: 0.5
x: 10
align: left
Second, marge the text in your layout by following this.
Success!