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Releases: tristankechlo/LivingThings

1.21.4-2.2.0 [RELEASE]

13 Dec 23:36
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1.21.3-2.2.0 [RELEASE]

12 Dec 20:34
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  • port to 1.21.3
  • make temptation range changeable through the config
  • support for patchouli disabled for all loaders
    • lexicon is currently not usable

Full Changelog: 1.21.1-2.2.0...1.21.3-2.2.0

1.21.1-2.2.0 [RELEASE]

11 Nov 21:12
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.21.1-2.1.3...1.21.1-2.2.0

1.20.6-2.2.0 [RELEASE]

11 Nov 21:00
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.20.6-2.1.3...1.20.6-2.2.0

1.20.4-2.2.0 [RELEASE]

11 Nov 20:41
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.20.4-2.1.3...1.20.4-2.2.0

1.20.1-2.2.0 [RELEASE]

11 Nov 10:00
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.20.1-2.1.3...1.20.1-2.2.0

1.19.4-2.2.0 [RELEASE]

11 Nov 08:16
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.19.4-2.1.3...1.19.4-2.2.0

1.19.2-2.2.0 [RELEASE]

10 Nov 21:29
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.19.2-2.1.3...1.19.2-2.2.0

1.18.2-2.2.0 [RELEASE]

10 Nov 20:55
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  • change default values of the NetherKnight
    • lowered weaponDropChance from 100% to 15%
    • increased health from 60 (30 hearts) to 180 (90 hearts)
    • lowered spawnweight from 18 to 15 (spawns a little less)
    • only take effect for new or reset configurations => existing configs would need to be adjusted manually
  • update and create item/entity tags
    • add ancient_helmet to minecraft:head_armor
    • add all custom food items to the corresponding food tags
    • add all water animals to minecraft:aquatic
    • definition of temptation/taming items now via item-tags
      • related config options of the mobs are no longer used
      • this effects: BabyEnderDragon, Crab, Elephant, Flamingo, Giraffe, Koala, Lion, Monkey, Ostrich, Owl, Peacock, Penguin, Raccoon, Shroomie, Snail
      • now defined via the tag livingthings:elephant_food, livingthings:flamingo_food, ...
  • update banana item texture

Full Changelog: 1.18.2-2.1.3...1.18.2-2.2.0

1.21.1-2.1.3 [RELEASE]

18 Oct 08:15
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remove custom argument type, fixes some incompatibilities with other mods

Full Changelog: 1.21.1-2.1.2...1.21.1-2.1.3