Carcassonne 1.4 - Emblems (the missing feature)
This update introduces a feature that should have been in v1.0: Emblems!
Emblems appear on some tiles that contain a part of a castle. An emblem doubles the castle points scored for this tile. This means four instead of two points when finished, and two instead of one when unfinished. Roads, monasteries, and fields are not affected by emblems. As an example, the following castle now scores a player 32 points instead of 24 points:
In contrast to the original main game, emblems appear only on castle tiles that make castles larger. This means all castle tiles, where adding the tile to a castle increases the number of open ends.
The reason behind this is to give players an incentive to build larger castles. Previously, it was always better to build multiple small castles instead of one large one that was in risk of not being finished. Now, with the addition of emblems, large castles tend to score a large number of points.
On a final note: This release also fixes a bug with field patterns that only occurred when placing the new castle entry tiles. This release also enhances two tiles.