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chore: Use Uno.WinUI.Runtime.* packages in Uno.Sdk
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Youssef1313 committed Oct 6, 2024
1 parent 97b0020 commit 4b1d1b5
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Showing 4 changed files with 13 additions and 15 deletions.
11 changes: 5 additions & 6 deletions src/Uno.Sdk/packages.json
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"Uno.WinUI.Svg",
"Uno.WinUI.Lottie",
"Uno.WinUI.DevServer",
"Uno.WinUI.Skia.Gtk",
"Uno.WinUI.Skia.Linux.FrameBuffer",
"Uno.WinUI.Skia.MacOS",
"Uno.WinUI.Skia.Wpf",
"Uno.WinUI.Skia.X11",
"Uno.WinUI.Runtime.Skia.Gtk",
"Uno.WinUI.Runtime.Skia.Linux.FrameBuffer",
"Uno.WinUI.Runtime.Skia.MacOS",
"Uno.WinUI.Runtime.Skia.Wpf",
"Uno.WinUI.Runtime.Skia.X11",
"Uno.WinUI.Svg",
"Uno.WinUI.WebAssembly",
"Uno.WinUI.Runtime.WebAssembly",
"Uno.WinUI.MediaPlayer.WebAssembly",
"Uno.WinUI.Graphics3DGL",
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</ItemGroup>

<ItemGroup Condition="$(_IsExecutable) == 'true'">
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.Linux.FrameBuffer" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.MacOS" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.Wpf" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.X11" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.Linux.FrameBuffer" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.MacOS" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.Wpf" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.X11" ProjectSystem="true" />

<!-- Enable WPF Hardware acceleration over RDP, only if not specified by the project -->
<RuntimeHostConfigurationOption
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<Project>
<ItemGroup Condition="$(MSBuildProjectName.EndsWith('Skia.WPF'))">
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.Wpf" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.Wpf" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="SkiaSharp.NativeAssets.Win32" ProjectSystem="true" />
</ItemGroup>
<ItemGroup Condition="$(MSBuildProjectName.EndsWith('Skia.Linux.FrameBuffer'))">
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.Linux.FrameBuffer" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.Linux.FrameBuffer" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="SkiaSharp.NativeAssets.Linux" ProjectSystem="true" />
</ItemGroup>
<ItemGroup Condition="$(MSBuildProjectName.EndsWith('Skia.Gtk'))">
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Skia.Gtk" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.Skia.Gtk" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="SkiaSharp.NativeAssets.Linux" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="SkiaSharp.NativeAssets.macOS" ProjectSystem="true" />
</ItemGroup>
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<Import Project="$(MSBuildThisFileDirectory)Uno.Implicit.Packages.ProjectSystem.Uno.targets" />

<ItemGroup Condition=" $(_IsExecutable) == 'true' ">
<_UnoProjectSystemPackageReference Include="Uno.WinUI.WebAssembly" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.WinUI.MediaPlayer.WebAssembly" ProjectSystem="true" Condition="$(UnoFeatures.Contains(';mediaelement;'))"/>
<_UnoProjectSystemPackageReference Include="Microsoft.Windows.Compatibility" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.Extensions.Logging.WebAssembly.Console" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.Wasm.Bootstrap" ProjectSystem="true" />
<_UnoProjectSystemPackageReference Include="Uno.Wasm.Bootstrap.DevServer" ProjectSystem="true" />
</ItemGroup>

<ItemGroup Condition=" $(_IsExecutable) == 'false' ">
<ItemGroup>
<_UnoProjectSystemPackageReference Include="Uno.WinUI.Runtime.WebAssembly" ProjectSystem="true" />
</ItemGroup>

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