Skip to content

Commit

Permalink
More Translations Support For Chinese (#43)
Browse files Browse the repository at this point in the history
Co-authored-by: Xinos <userxinos@gmail.com>
  • Loading branch information
233dada and userXinos authored Nov 15, 2023
1 parent c1adfb1 commit 2db3e91
Show file tree
Hide file tree
Showing 3 changed files with 44 additions and 34 deletions.
4 changes: 2 additions & 2 deletions i18n/locales/zh-si/CUSTOM_DESCR.json
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
{
"TID_YS_SECTORS": "注意:星区的编号在它们所处的“”中是随机的,但是簇的划分和短距扫描仪无关。起始的六个星区除外——它们不是随机的。"
}
"TID_YS_SECTORS": "注意:星区的编号在它们所处的“群组”中是随机的,但是群组的划分和短距扫描仪无关。起始的六个星区除外——它们不是随机的。"
}
51 changes: 30 additions & 21 deletions i18n/locales/zh-si/game.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,35 +9,35 @@
"UNLOCK_PRICE": "解锁价格",
"UNLOCK_BLUEPRINTS": "解锁蓝图",
"UNLOCK_TIME": "解锁时间",
"HYD": "氢气",
"AU": "天文单位",
"WS": "白星",
"BS": "蓝星",
"BLS": "BS",
"BLS": "蓝星",
"RS": "红星",
"YS": "YS",
"PVP": "PvP",
"YS": "黄星",
"PvP": "PVP",
"PVE": "PVE",
"UPGRADE_COST": "升级费用",
"UPGRADE_TIME": "升级时间",
"NEW_MODULE_SLOTS": "附加模组槽位的类型",
"INITIAL_MODULE_LEVELS": "模组等级",
"MAX_PER_STAR_SYSTEM": "每个恒星系统能建造的最大数量",
"MAX_PER_STAR_SYSTEM": "每个恒星系统最大容纳量",
"MAX_PER_SECTOR": "每个星区能建造的最大数量",
"CERBERUS": "冥犬",
"SECTIONS": "星区",
"FLAGSHIP_MODULES": "旗舰模组",
"COST": "花费",
"PLANET_TYPES": "星球类型",
"HYDROGEN_PER_DAY": "每日生产氢气量",
"SECTORS": "Sectors",
"SECTORS": "星区",
"COLONIZATION_PLANETS": "星球殖民",
"LVLS_PLANETS": "星球升级",
"XP_AWARD": "获得经验值",
"TIME_TO_UPGRADE": "升级时间",
"MAX_SHIPMENTS": "最大储存空间",
"CREDIT_SHIPMENT_MODIFIER": "货物加成",
"MAX_UPGRADE_LEVEL": "最大等级",
"MODEL": "模组",
"MODEL": "模型",
"SLOTS_USED": "重量",
"SALVAGE_CR_REWARD": "拆解获得星币",
"PRICE_IN_CRYSTALS": "购买水晶",
Expand All @@ -54,13 +54,13 @@
"MOVE_UPDATE_SEC": "移动等待时间",
"BLS_CR_REWARD_WIN_LIMIT_PERIOD": "奖励冷却",
"BLS_MAX_HYDRO_PER_DAY_PCT": "氢气奖励上限",
"BLS_HYDRO_REWARD": "冠军氢气奖励",
"BLS_HYDRO_REWARD": "氢气奖励",
"BLS_CREDIT_REWARD": "星币奖励",
"BLS_RANKED_MATCHES_PER_DAY": "每天能参与的排名次数",
"BLS_SP_FACTOR": "新手包影响系数",
"STAR_SECTOR_DPS": "蓝星伤害",
"STAR_SECTOR_NAVPOINTS": "Navigation points in the star sector",
"MODE": "模式",
"STAR_SECTOR_NAVPOINTS": "星区中的导航点",
"MODE": "模型",
"MAX_WAYPOINTS": "最大路径点数",
"WS_MAX_BS_PER_PLAYER": "每玩家可派遣的最大战斗舰数",
"WS_MAX_OTHER_PER_PLAYER": "每玩家可派遣的最大其他船舰数",
Expand All @@ -72,26 +72,35 @@
"BOND_OVERRIDES_BARRIER": "捆绑无视屏障影响",
"UNITY_MAX_DAMAGE_INCREASE_PCT": "最大伤害",
"MAX_SHIPS": "最大冥犬舰队数",
"SHIP_TO_SPAWN": "生成冥犬舰队",
"SHIP_TO_SPAWN": "被摧毁时生成冥犬舰队",
"PLANETS": "星球",
"STARS": "恒星",
"DRONE": "无人机",
"PROJECTILE": "弹药",
"PROJECTILE": "发射物",
"PREVENT_USE_ON_WS_JUMPGATE": "在白星传送门上禁用",
"SECTOR_ENRICH_COOLDOWN_SECONDS": "星区冷却时间",
"SECTOR_GENESIS_COOLDOWN_SECONDS": "星区冷却时间",
"SECTOR_ENRICH_COOLDOWN_SECONDS": "星区富集冷却时间",
"SECTOR_GENESIS_COOLDOWN_SECONDS": "星区创世纪冷却时间",
"STOP_COUNTDOWN_ON_DISABLE": "禁用时停止倒计时",
"AREA_SHIELD": "区域护盾",
"BS_ONLY": "仅用于战斗舰",
"DISABLE_ACTIVATION_DURING_PREP": "在准备期间可取消",
"DISABLE_ACTIVATION_DURING_PREP": "在准备期间可打断",
"IGNORE_BARRIER": "无视屏障",
"DEACTIVATE_ON_JUMP": "Deactivate on jump",
"DEACTIVATE_ON_JUMP": "跃迁时停用",
"FUEL_SHIPMENT_MODIFIER": "跃迁时停用",
"MOVE_RADIUS": "移动半径",
"BUY_IN_PAIRS": "需要建造一对",
"RS_PUBLIC_LATE_JOIN_MIN_STAR_LEVEL": "能中途加入的最小红巨星等级",
"PORTRAIT": "游戏内图片",
"AI_UPDATE_INTERVAL": "无人机刷新速率",
"AI_UPDATE_INTERVAL": "AI更新间隔",
"DRONES_IGNORE_BARRIER": "无人机无视屏障",
"RUSH_COST_MODIFIER": "加速消耗的水晶倍率",
"CLUSTER": "Cluster"
}
"RUSH_COST_MODIFIER": "水晶加速花费修正",
"CLUSTER": "群组",
"APPLY_MODULE_ON_DOCKED_OBJECT_DESTROY": "被摧毁时造成范围性伤害",
"ON_DEATH_HEAL_MAX_SHIPS": "Max number of ships to be repaired",
"TRIGGER_DIST": "触发半径",
"NUM_PROJECTILES": "Number of projectiles",
"ALLOW_BUILDING_AT_MAX_LEVEL": "可超出最大可建造数",
"LOST_SHIP_COOLDOWN": "舰船摧毁冷却",
"SHIP_DISBAND_COOLDOWN": "舰船解散冷却",
"COOLDOWN_AFTER_JUMPING_WITH_A_BATTLESHIP": "战斗舰跃迁冷却",
"COOLDOWN_AFTER_JUMPING_TO_ANOTHER_SHIP_TYPE": "其他舰船跃迁冷却"
}
23 changes: 12 additions & 11 deletions i18n/locales/zh-si/site.json
Original file line number Diff line number Diff line change
Expand Up @@ -25,18 +25,19 @@
"REMOVE_CONFIG": "删除 \"{0}\" 配置 ?",
"UPDATED": "已更新",
"CURRENT_VERSION": "当前版本",
"OPEN_CHANGELOG": "Open changelog",
"OPEN_CHANGELOG": "打开更改日志",
"DEPLOYED": "最后部署于",
"MODULES_BY_ARTIFACT_TYPE": "各神器中能找到的模组蓝图",
"COMPACT_MODE": "紧凑模式",
"COMPACT_MODE_NOTE": "警告!除非你知道你在做什么,否则不要关掉它",
"CONFIRM_LOGIN": "Confirm your login from {0} as {1}",
"FILTER": "Filter",
"ENTER_CODE": "Connect code from the bot",
"CANNOT_BE_EMPTY": "Cannot be empty",
"INCORRECT_CODE": "Incorrect code",
"HS_COMPENDIUM": "HSCompendium",
"TECHNOLOGIES": "Technologies",
"CRYSTAL_CALCULATOR": "Crystal calculator",
"TIME": "Time"
}
"CONFIRM_LOGIN": "确认以{1}的身份链接至{0}",
"FILTER": "过滤器",
"ENTER_CODE": "来自机器人的链接码",
"CANNOT_BE_EMPTY": "不可以为空",
"INCORRECT_CODE": "不正确的链接码",
"HS_COMPENDIUM": "哈迪斯助手",
"TECHNOLOGIES": "科技",
"CRYSTAL_CALCULATOR": "水晶计算器",
"TIME": "研究时间",
"WSMatches": "白星比赛"
}

0 comments on commit 2db3e91

Please sign in to comment.