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Add try_put_and_wait documentation (#1514)
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.. _try_put_and_wait: | ||
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Waiting for Single Messages in Flow Graph | ||
========================================= | ||
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.. contents:: | ||
:local: | ||
:depth: 1 | ||
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Description | ||
*********** | ||
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This feature adds a new ``try_put_and_wait`` interface to the receiving nodes in the Flow Graph. | ||
This function puts a message as an input into a Flow Graph and waits until all work related to | ||
that message is complete. | ||
``try_put_and_wait`` may reduce latency compared to calling ``graph::wait_for_all`` since | ||
``graph::wait_for_all`` waits for all work, including work that is unrelated to the input message, to complete. | ||
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``node.try_put_and_wait(msg)`` performs ``node.try_put(msg)`` on the node and waits until the work on ``msg`` is completed. | ||
Therefore, the following conditions are true: | ||
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* Any task initiated by any node in the Flow Graph that involves working with ``msg`` or any other intermediate result | ||
computed from ``msg`` is completed. | ||
* No intermediate results computed from ``msg`` remain in any buffers in the graph. | ||
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.. caution:: | ||
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To prevent ``try_put_and_wait`` calls from infinite waiting, avoid using buffering nodes at the end of the Flow Graph since the final result | ||
will not be automatically consumed by the Flow Graph. | ||
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.. caution:: | ||
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The ``multifunction_node`` and ``async_node`` classes are not currently supported by this feature. Including one of these nodes in the | ||
Flow Graph may cause ``try_put_and_wait`` to exit early, even if the computations on the initial input message are | ||
still in progress. | ||
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API | ||
*** | ||
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Header | ||
------ | ||
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.. code:: cpp | ||
#define TBB_PREVIEW_FLOW_GRAPH_FEATURES // macro option 1 | ||
#define TBB_PREVIEW_FLOW_GRAPH_TRY_PUT_AND_WAIT // macro option 2 | ||
#include <oneapi/tbb/flow_graph.h> | ||
Synopsis | ||
-------- | ||
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.. code:: cpp | ||
namespace oneapi { | ||
namespace tbb { | ||
template <typename Output, typename Policy = /*default-policy*/> | ||
class continue_node { | ||
public: | ||
bool try_put_and_wait(const continue_msg& input); | ||
}; // class continue_node | ||
template <typename Input, typename Output = continue_msg, typename Policy = /*default-policy*/> | ||
class function_node { | ||
public: | ||
bool try_put_and_wait(const Input& input); | ||
}; // class function_node | ||
template <typename T> | ||
class overwrite_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class overwrite_node | ||
template <typename T> | ||
class write_once_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class write_once_node | ||
template <typename T> | ||
class buffer_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class buffer_node | ||
template <typename T> | ||
class queue_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class queue_node | ||
template <typename T, typename Compare = std::less<T>> | ||
class priority_queue_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class priority_queue_node | ||
template <typename T> | ||
class sequencer_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class sequencer_node | ||
template <typename T, typename DecrementType = continue_msg> | ||
class limiter_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class limiter_node | ||
template <typename T> | ||
class broadcast_node { | ||
public: | ||
bool try_put_and_wait(const T& input); | ||
}; // class broadcast_node | ||
template <typename TupleType> | ||
class split_node { | ||
public: | ||
bool try_put_and_wait(const TupleType& input); | ||
}; // class split_node | ||
} // namespace tbb | ||
} // namespace oneapi | ||
Member Functions | ||
---------------- | ||
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.. code:: cpp | ||
template <typename Output, typename Policy> | ||
bool continue_node<Output, Policy>::try_put_and_wait(const continue_msg& input) | ||
**Effects**: Increments the count of input signals received. If the incremented count is equal to the number | ||
of known predecessors, performs the ``body`` function object execution. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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.. code:: cpp | ||
template <typename Input, typename Output, typename Policy> | ||
bool function_node<Input, Output, Policy>::try_put_and_wait(const Input& input) | ||
**Effects**: If the concurrency limit allows, executes the user-provided body on the incoming message ``input``. | ||
Otherwise, depending on the ``Policy`` of the node, either queues the incoming message ``input`` or rejects it. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true`` if the input is accepted, ``false`` otherwise. | ||
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.. code:: cpp | ||
template <typename T> | ||
bool overwrite_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Stores ``input`` in the internal single-item buffer and broadcasts it to all successors. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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.. caution:: | ||
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Since the input element is not retrieved from ``overwrite_node`` once accepted by the successor, | ||
retrieve it by explicitly calling the ``clear()`` method or by overwriting with another element to prevent | ||
``try_put_and_wait`` from indefinite waiting. | ||
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.. code:: cpp | ||
template <typename T> | ||
bool write_once_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Stores ``input`` in the internal single-item buffer if it does not contain a valid value already. | ||
If a new value is set, the node broadcasts it to all successors. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true`` for the first time after construction or a call to ``clear()``. | ||
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.. caution:: | ||
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Since the input element is not retrieved from the ``write_once_node`` once accepted by the successor, | ||
retrieve it by explicitly calling the ``clear()`` method to prevent ``try_put_and_wait`` from indefinite waiting. | ||
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.. code:: cpp | ||
template <typename T> | ||
bool buffer_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Adds ``input`` to the set of items managed by the node and tries forwarding it to a successor. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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.. code:: cpp | ||
template <typename T> | ||
bool queue_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Adds ``input`` to the set of items managed by the node and tries forwarding the least recently added item | ||
to a successor. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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.. code:: cpp | ||
template <typename T, typename Compare> | ||
bool priority_queue_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Adds ``input`` to the ``priority_queue_node`` and attempts to forward the item with the highest | ||
priority among all items added to the node but not yet forwarded to the successors. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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.. code:: cpp | ||
template <typename T> | ||
bool sequencer_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Adds ``input`` to the ``sequencer_node`` and tries forwarding the next item in sequence to a successor. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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.. code:: cpp | ||
template <typename T, typename DecrementType> | ||
bool limiter_node<T, DecrementType>::try_put_and_wait(const T& input) | ||
**Effects**: If the broadcast count is below the threshold, broadcasts ``input`` to all successors. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true`` if ``input`` is broadcasted; ``false`` otherwise. | ||
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.. code:: cpp | ||
template <typename T> | ||
bool broadcast_node<T>::try_put_and_wait(const T& input) | ||
**Effects**: Broadcasts ``input`` to all successors. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true`` even if the node cannot successfully forward the message to any of its successors. | ||
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.. code:: cpp | ||
template <typename TupleType> | ||
bool split_node<TupleType>::try_put_and_wait(const TupleType& input); | ||
**Effects**: Broadcasts each element in the incoming tuple to the nodes connected to the ``split_node`` output ports. | ||
The element at index ``i`` of ``input`` is broadcasted through the output port number ``i``. | ||
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Waits for the completion of the ``input`` in the Flow Graph, meaning all tasks created by each node and | ||
related to ``input`` are executed, and no related objects remain in any buffer within the graph. | ||
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**Returns**: ``true``. | ||
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Example | ||
******* | ||
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.. code:: cpp | ||
#define TBB_PREVIEW_FLOW_GRAPH_TRY_PUT_AND_WAIT | ||
#include <oneapi/tbb/flow_graph.h> | ||
#include <oneapi/tbb/parallel_for.h> | ||
struct f1_body; | ||
struct f2_body; | ||
struct f3_body; | ||
struct f4_body; | ||
int main() { | ||
using namespace oneapi::tbb; | ||
flow::graph g; | ||
flow::broadcast_node<int> start_node(g); | ||
flow::function_node<int, int> f1(g, flow::unlimited, f1_body{}); | ||
flow::function_node<int, int> f2(g, flow::unlimited, f2_body{}); | ||
flow::function_node<int, int> f3(g, flow::unlimited, f3_body{}); | ||
flow::join_node<std::tuple<int, int>> join(g); | ||
flow::function_node<std::tuple<int, int>, int> f4(g, flow::serial, f4_body{}); | ||
flow::make_edge(start_node, f1); | ||
flow::make_edge(f1, f2); | ||
flow::make_edge(start_node, f3); | ||
flow::make_edge(f2, flow::input_port<0>(join)); | ||
flow::make_edge(f3, flow::input_port<1>(join)); | ||
flow::make_edge(join, f4); | ||
// Submit work into the graph | ||
parallel_for(0, 100, [](int input) { | ||
start_node.try_put_and_wait(input); | ||
// Post processing the result of input | ||
}); | ||
} | ||
Each iteration of ``parallel_for`` submits an input into the Flow Graph. After returning from ``try_put_and_wait(input)``, it is | ||
guaranteed that all of the work related to the completion of ``input`` is done by all of the nodes in the graph. Tasks related to inputs | ||
submitted by other calls are not guaranteed to be completed. |