Blender 2.80 add-on for animations collection browser for X-Ray/Stalker engine .skls files. To use Blender 2.79 just clone/download "blender2.79" branch.
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Install blender-xray add-on to import .object file with X-Ray armature bones. You can import .object file by click the Import object file... button on panel Skls file browser:
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Press Open .skls file button on the panel Skls file browser:
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Select .skls file: This kind of files may contains thousands animations. So opening may take tens seconds. Upon opening completion an animations list will fills with animations names.
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Select animation in the animations list on the panel Skls file browser: Use Timeline to examine and Dope Sheet to edit the animation with power of Blender.
X-Ray engine store the meshes and armature with .ogf files. This files needs to convert to .object files by converter.exe (be attention to X-Ray version). Usually the source files is packed into a group of files with names pattern: gamedata.db*. To unpack use converter.exe.
hunter_1.object file is from Shadow Of Chernobyl with Goldsphere Ending global add-on: gamedata/meshes/actors/hunter_1.ogf.
stalker_animation.skls file: gamedata/meshes/actors/stalker_animation.omf.
Thanks to X-Ray/Stalker engine developers.
Thanks to Vakhurin Sergey (igel), Pavel_Blend: https://github.com/PavelBlend/blender-xray.