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A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)

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Circle

If you read this file in an editor you should switch line wrapping on.

Overview

Circle is a C++ bare metal programming environment for the Raspberry Pi. It should be usable on all existing models (tested on model A+, B, B+, on Raspberry Pi 2 and 3 and on Raspberry Pi Zero). It provides several ready-tested C++ classes which can be used to control different hardware features of the Raspberry Pi. Together with Circle there are delivered some samples which demonstrate the use of its classes. Circle can be used to create 32-bit or 64-bit bare metal applications.

Circle includes bigger (optional) third-party C-libraries for specific purposes in addon/ now. This is the reason why GitHub rates the project as a C-language-project. The main Circle libraries are written in C++ using classes instead. That's why it is named a C++ programming environment.

Release 39.1

This intermediate release comes with a new in-memory-update (chain boot) function and some improvements in detail. Furthermore it is the basis for AArch64 support in the circle-stdlib project.

The in-memory-update function allows starting a new (Circle-based) kernel image without writing it out to the SD card. This is used to implement a HTTP- and TFTP-based bootloader with Web front-end in sample/38-bootloader. Starting larger kernel images with it is much quicker, compared with the serial bootloader. See the README file in this directory for details.

The ARM Generic Timer is supported now on Raspberry Pi 2 and 3 as a replacement for the BCM2835 System Timer. This should improve performance and allows using QEMU with AArch64. The system option USE_PHYSICAL_COUNTER is enabled by default now.

The relatively rare resource of DMA channels is assigned dynamically now. Lite DMA channels are supported. This allows to use DMA for scrolling the screen much quicker.

There is a new make target "install". If you define SDCARD = /path with the full path of your SD card mount point in Config.mk, the built kernel image can be copied directly to the SD card. There is a second optional configuration file Config2.mk now. Because some Circle-based projects overwrite the file Config.mk for configuration, you can set additional non-volatile configuration variables using this new file.

The 39th Step

Circle supports the following accelerated graphics APIs now:

  • OpenGL ES 1.1 and 2.0
  • OpenVG 1.1
  • EGL 1.4
  • Dispmanx

This has been realized by (partially) porting the Raspberry Pi userland libraries, which use the VC4 GPU to render the graphics. Please see the addon/vc4/interface/ directory and the README file in this directory for more details. This support is limited to AArch32 and cannot be built on Raspbian.

The accelerated graphics support requires support for <math.h> functions. To provide this, the libm.a standard library is linked now, in case STDLIB_SUPPORT = 1 is set (default). You need an appropriate toolchain so that it works. See the Building section for a link. You may use the <math.h> functions in your own applications too now.

Circle does not support normal USB hot-plugging, but there is a new feature, which allows to detect newly attached USB devices on application request. You can call CDWHCIDevice::ReScanDevices() now, while the application is running, to accomplish this.

The options to be used for cmdline.txt are described in doc/cmdline.txt.

Features

Circle supports the following features:

Group Features
C++ build environment AArch32 and AArch64 support
Basic library functions (e.g. new and delete)
Enables all CPU caches using the MMU
Interrupt support (IRQ and FIQ)
Multi-core support (Raspberry Pi 2 and 3)
Cooperative non-preemtive scheduler
CPU clock rate management
Debug support Kernel logging to screen, UART and/or syslog server
C-assertions with stack trace
Hardware exception handler with stack trace
GDB support using rpi_stub (Raspberry Pi 2 and 3)
Serial bootloader (by David Welch) included
QEMU support (tested with AArch32 only)
Legacy devices GPIO pins (with interrupt, Act LED) and clocks
Frame buffer (screen driver with escape sequences)
UART (Polling and interrupt driver)
System timer (with kernel timers)
Platform DMA controller
EMMC SD card interface driver
PWM output (2 channels)
PWM sound output (on headphone jack)
I2C master and slave
SPI0 master (Polling and DMA driver)
SPI1 auxiliary master (Polling)
I2S sound output
Hardware random number generator
Official Raspberry Pi touch screen
VCHIQ interface and audio service drivers
USB Host controller interface (HCI) driver
Standard hub driver
HID class device drivers (keyboard, mouse, gamepad)
Driver for on-board Ethernet device (SMSC951x)
Driver for on-board Ethernet device (LAN7800)
Driver for USB mass storage devices (bulk only)
Audio class MIDI input support
Printer driver
File systems Internal FAT driver (reduced function)
FatFs driver (full function, by ChaN)
TCP/IP networking Protocols: ARP, IP, ICMP, UDP, TCP
Clients: DHCP, DNS, NTP, HTTP, Syslog, MQTT
Servers: HTTP, TFTP
BSD-like C++ socket API
Graphics OpenGL ES 1.1 and 2.0, OpenVG 1.1, EGL 1.4
uGUI (by Achim Doebler)
Bluetooth Device inquiry support only
USB BR/EDR dongle driver
Internal controller of Raspberry Pi 3 B

Building

For building 64-bit applications (AArch64) see the next section.

Building is normally done on PC Linux. If building for the Raspberry Pi 1 you need a toolchain for the ARM1176JZF core (with EABI support). For Raspberry Pi 2/3 you need a toolchain with Cortex-A7/-A53 support. A toolchain, which works for all of these, can be downloaded here. Circle has been tested with the version 7-2018-q2-update from this website.

First edit the file Rules.mk and set the Raspberry Pi version (RASPPI, 1, 2 or 3) and the PREFIX of your toolchain commands. Alternatively you can create a Config.mk file (which is ignored by git) and set the Raspberry Pi version and the PREFIX variable to the prefix of your compiler like this (don't forget the dash at the end):

RASPPI = 1
PREFIX = arm-none-eabi-

The following table gives support for selecting the right RASPPI value:

RASPPI Target Models Optimized for
1 kernel.img A, B, A+, B+, Zero, (CM) ARM1176JZF-S
2 kernel7.img 2, 3, (CM3) ARMv7-A
3 kernel8-32.img 3, (CM3) Cortex-A53

For a binary distribution you should do one build with RASPPI = 1 and one with RASPPI = 2 and include the created files kernel.img and kernel7.img. Optionally you can do a build with RASPPI = 3 and add the created file kernel8-32.img to provide an optimized version for the Raspberry Pi 3.

Then go to the build root of Circle and do:

./makeall clean
./makeall

By default only the latest sample (with the highest number) is build. The ready build kernel.img file should be in its subdirectory of sample/. If you want to build another sample after makeall go to its subdirectory and do make.

You can also build Circle on the Raspberry Pi itself on Raspbian but you need some method to put the kernel.img file onto the SD(HC) card. With an external USB card reader on model B+ or Raspberry Pi 2/3 model B (4 USB ports) this should be no problem.

Building Circle from a non-Linux host is possible too. Maybe you have to adapt the shell scripts in this case. You need a cross compiler targetting (for example) arm-none-eabi. OSDev.org has an excellent document on the subject that you can follow if you have no idea of what a cross compiler is, or how to make one.

AArch64

Circle supports building 64-bit applications, which can be run on the Raspberry Pi 3. There are also Raspberry Pi 2 versions, which are based on the BCM2837 SoC. These Raspberry Pi versions can be used too.

The recommended toolchain to build 64-bit applications with Circle can be downloaded here. It is based on GCC 7.4.1 at the moment.

First edit the file Rules.mk and set the Raspberry Pi architecture (AARCH, 32 or 64) and the PREFIX64 of your toolchain commands. The RASPPI variable is set automatically to 3 for AARCH = 64 and does not need to be set here. Alternatively you can create a Config.mk file (which is ignored by git) and set the Raspberry Pi architecture and the PREFIX64 variable to the prefix of your compiler like this (don't forget the dash at the end):

AARCH = 64
PREFIX64 = aarch64-elf-

Then go to the build root of Circle and do:

./makeall clean
./makeall

By default only the latest sample (with the highest number) is build. The ready build kernel8.img file should be in its subdirectory of sample/. If you want to build another sample after makeall go to its subdirectory and do make.

Installation

Copy the Raspberry Pi firmware (from boot/ directory, do make there to get them) files along with the kernel.img (from sample/ subdirectory) to a SD(HC) card with FAT file system. Put the SD(HC) card into the Raspberry Pi.

Directories

  • include: The common header files, most class headers are in the include/circle/ subdirectory.
  • lib: The Circle class implementation and support files (other libraries are in subdirectories of lib/).
  • sample: Several sample applications using Circle in different subdirectories. The main function is implemented in the CKernel class.
  • addon: Contains contributed libraries and samples (has to be build manually).
  • app: Place your own applications here. If you have own libraries put them into app/lib/.
  • boot: Do make in this directory to get the Raspberry Pi firmware files required to boot.
  • doc: Additional documentation files.
  • tools: Some tools for using Circle more comfortable (e.g. a serial bootloader).

Classes

The available Circle classes are listed in the file doc/classes.txt. If you have doxygen installed on your computer you can build a class documentation in doc/html/ using:

./makedoc

At the moment there are only a few classes described in detail for doxygen.

Trademarks

Raspberry Pi is a trademark of the Raspberry Pi Foundation.

Linux is a trademark of Linus Torvalds.

PS3 and PS4 are registered trademarks of Sony Computer Entertainment Inc.

Xbox 360 and Xbox One are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Khronos and OpenVG are trademarks of The Khronos Group Inc.

OpenGL ES is a trademark of Silicon Graphics Inc.

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