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Disable client-only plugin check due to ordering issue
Problem: voxel-client only creates the voxel-engine instance when the server connection is established, but voxel-plugins loads all plugins before then. The voxel-engine game instance is not available at this time.. but the current design for plugins is to pass (game,opts) where game=the voxel-engine instance. Needs more work. Ref voxel/voxelmetaverse#26
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