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# VRアプリケーションの FirstPerson 設定による Renderer の可視制御 | ||
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- `isSelf==true` 自分のアバター | ||
- `isSelf==false` 自分以外のアバター | ||
- FP Camera: HMDと連動するカメラ | ||
- TP Camera: それ以外のすべてのカメラ | ||
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| isSelf | FirstPerson設定 | FP Camera | TP Camera | レイヤーによる可視制御例 | | ||
| ------ | --------------- | --------- | --------- | ------------------------------------------ | | ||
| true | FirstPersonOnly | ✅ | ❌ | FIRSTPERSON | | ||
| true | ThirdPersonOnly | ❌ | ✅ | THIRDPERSON | | ||
| true | Both | ✅ | ✅ | default | | ||
| true | Auto | - | - | Both と ThirdPersonOnly に分割する | | ||
| false | FirstPersonOnly | ❌ | ❌ | 完全に描画されない。Rendererの描画を止める | | ||
| false | ThirdPersonOnly | ✅ | ✅ | default | | ||
| false | Both | ✅ | ✅ | default | | ||
| false | Auto | ✅ | ✅ | default。メッシュ分割など特別な処理は不要 | |
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docs/api/vrm1_firstperson.md → docs/api/firstperson/vrm1_firstperson.md
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# AnimationBridgeSample | ||
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[Assets/VRM_Samples/AnimationBridgeSample](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM_Samples/AnimationBridgeSample) | ||
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AnimationClip に BlendShape の変換を記録して反映するサンプルです。 |
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# FirstPersonSample | ||
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[Assets/VRM_Samples/FirstPersonSample](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM_Samples/FirstPersonSample) | ||
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![FirstPersonSample](./vrm0_firstperson_sample.jpg) | ||
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VR アプリで FistPerson の設定に合わせて、可視設定を反映するサンプルです。 | ||
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画面が4分割されて、 | ||
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- HMDカメラ | ||
- その他のカメラ | ||
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の描画を例示します。 |
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# RuntimeExporterSample | ||
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[Assets/VRM_Samples/RuntimeExporterSample](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM_Samples/RuntimeExporterSample) | ||
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VRM を Runtime Export するサンプルです。 | ||
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`Assets/VRM_Samples/RuntimeExporterSample/VRMRuntimeExporter.cs` |
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# ClothSample | ||
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`v0.128.1` | ||
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🚧 🚧 🚧 | ||
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[Assets/VRM10_Samples/ClothSample](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM10_Samples/ClothSample) |
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# SimpleVrma | ||
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[Assets/VRM10_Samples/SimpleVrma](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM10_Samples/SimpleVrma) |
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# VRM10RuntimeExporterSample | ||
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[Assets/VRM10_Samples/VRM10RuntimeExporterSample](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM10_Samples/VRM10RuntimeExporterSample) |
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