VulkanSceneGraph 1.0.8
What's Changed
- Merge master into 1.0 branch by @vsg-dev in #853
- typo in BufferView.h by @remoe in #859
- Replaced WindowTraits::sharedWindow with Window::device, and added Viewer::removeWindow(..) method. by @robertosfield in #861
- include type_traits for std::is_floating_point_v by @timoore in #868
- [FIXED] VK_LOD_CLAMP_NONE computed mipmap levels by @siystar in #876
- Deal with "missing" descriptor sets in ShaderSet::assignDescriptor by @timoore in #878
- Multi descriptor set configuration support in DestriptorConfigurator and GraphicsPipelineConfigurator. by @robertosfield in #880
- [FIXED] array texture mipmaps by @siystar in #877
- Merge changes in VSG master into 1.0 branch in prep for 1.0.8 release by @robertosfield in #882
- Refactored the way the Viewer setups the transfer queue to use with TransferDataTask by @robertosfield in #887
- Merged master to pull in fixes to TransferDataTask queue setup. by @robertosfield in #888
Full Changelog: v1.0.7...v1.0.8