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VulkanSceneGraph 1.0.8

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@robertosfield robertosfield released this 26 Jul 17:02
· 1132 commits to master since this release

What's Changed

  • Merge master into 1.0 branch by @vsg-dev in #853
  • typo in BufferView.h by @remoe in #859
  • Replaced WindowTraits::sharedWindow with Window::device, and added Viewer::removeWindow(..) method. by @robertosfield in #861
  • include type_traits for std::is_floating_point_v by @timoore in #868
  • [FIXED] VK_LOD_CLAMP_NONE computed mipmap levels by @siystar in #876
  • Deal with "missing" descriptor sets in ShaderSet::assignDescriptor by @timoore in #878
  • Multi descriptor set configuration support in DestriptorConfigurator and GraphicsPipelineConfigurator. by @robertosfield in #880
  • [FIXED] array texture mipmaps by @siystar in #877
  • Merge changes in VSG master into 1.0 branch in prep for 1.0.8 release by @robertosfield in #882
  • Refactored the way the Viewer setups the transfer queue to use with TransferDataTask by @robertosfield in #887
  • Merged master to pull in fixes to TransferDataTask queue setup. by @robertosfield in #888

Full Changelog: v1.0.7...v1.0.8