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v1.0.9

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@robertosfield robertosfield released this 31 Aug 13:05
· 1020 commits to master since this release

What's Changed

  • Write nullptr to end of argv array after shifting it by @timoore in #895
  • [FIXED] typos found in code review by @siystar in #900
  • [ADDED] ClearColorImage and ClearDepthStencilImage by @siystar in #903
  • [FIXED] infinite loop on VK_ERROR_DEVICE_LOST by @siystar in #904
  • Updated outdated function description by @LeeRiva in #908
  • Properly implemented vsg::getDirectoryContents on the Windows platform by @LeeRiva in #909
  • Fixed up reference to structure member by @LeeRiva in #910
  • [FIXED] VK_LOD_CLAMP_NONE off-by-one error by @siystar in #911
  • [UPDATED] ImageView to use VK_REMAINING_MIP_LEVELS by @siystar in #912
  • [FIXED] VSG_GREYSCALE_DIFFUSE_MAP spelling in Builder.cpp by @siystar in #913
  • Typos, slightly edited documentation by @LeeRiva in #907
  • Added Mask support into ShaderStage, GraphicsPipelineState, ShaderSet and GraphicsPipelineConfigurator by @robertosfield in #915
  • [FIXED] typos by @LeeRiva in #920
  • Win32 xbutton support by @robertosfield in #921
  • [FIXED] counting of duplicate entries in _availableDescriptorPoolSizes by @siystar in #923
  • Fix typo and elaborate Windows instructions by @AnyOldName3 in #924
  • Nested and submitOrder command graph support by @robertosfield in #926
  • [FIX] fixed reporting of modifier keys on the Windows platform by @LeeRiva in #927
  • [FIXED] duplicate entries in VkDescriptorPoolSizes by @siystar in #922
  • About getAvailability in Descriptor Pool by @echolumj in #925
  • Merged VSG master into 1.0 branch in prep for 1.0.9-rc1 by @robertosfield in #932
  • [FIXED] removed warning by @LeeRiva in #933
  • [FIXED] typos by @siystar in #938
  • Allocate DescriptorBuffer memory from pools by @timoore in #943
  • [FIXED] zero descriptorCount passed to DescriptorPool::create by @siystar in #941
  • Merged fixes in VSG master into 1.0 branch by @robertosfield in #946
  • Moved ImageInfo/Image::mipLevels initialization from constructor to DescriptorImage::compile(). by @robertosfield in #950

New Contributors

Full Changelog: v1.0.8...v1.0.9