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Releases: vsg-dev/vsgImGui

v0.5.0

24 Jul 17:52
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v0.4.0

06 Jun 16:50
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Full Changelog: v0.3.0...v0.4.0

v0.3.0

29 Apr 16:33
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Full Changelog: v0.2.0...v0.3.0

v0.2.0

04 Jan 12:58
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New Contributors

Full Changelog: v0.1.0...v0.2.0

vsgImGui beta release 0.1.0

25 May 14:11
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  • Keyboard mapping refactor by @vsg-dev in #3
  • Replace Vulkan calls with VSG equivilants. by @vsg-dev in #4
  • Updated ImGui version to 1.83 by @robertosfield in #8
  • Applied changes to install paths from VulkanSceneGraph. by @robertosfield in #10
  • Incorporate std::string functions by @rolandhill in #9
  • Use cmake macros provided by vsg by @rhabacker in #11
  • Adjust macro names used from vsg library by @rhabacker in #12
  • Fix not setting correct project version in cmake support files by @rhabacker in #13
  • Use cmake macro vsg_add_cmake_support_files() by @rhabacker in #14
  • Vsg macros.cmake by @robertosfield in #15
  • Remove unnecessary dependency on the Vulkan cmake package by @rhabacker in #16
  • Updated ImGui tag to v1.86 by @robertosfield in #17
  • Updated to build against the lastest VSG. by @robertosfield in #18
  • Implemented support for building vsgImGui using CMake FetchContent by @robertosfield in #21
  • Drop obsolete including of vsgMacros.cmake by @robertosfield in #26
  • Drop obsolete including of vsgMacros.cmake by @rhabacker in #25
  • Enable vsg_add_target_xxx macros also for submodule builds as vsg now supports this by @rhabacker in #28
  • Fixes (#34) and upgrades to ImGui 1.89.2 by @kannode in #35
  • Allow RenderImGui to work without a vsg::Window by @geefr in #36
  • Copy extra headers during make install by @rolandhill in #31
  • ImPlot Integrated into vsgImGui by @kannode in #38
  • Interrogate WantCaptureKeyboard() to ensure that non-ImGui keyboard events get handled by VSG by @rolandhill in #37
  • Changed the install path to make it compatible with vsgFramework. by @robertosfield in #43
  • Fix not exporting class ImPlot on Windows in shared build mode by @rhabacker in #44
  • Refactored RenderImGui so that it subclasses from vsg::Group rather than vsg::Command to enable it to decoraete a standard subgraph. by @robertosfield in #46
  • Refactored ImGui to support a full subgraph underneath the RenderImGui group node, added Texture support by @robertosfield in #47
  • Changed to use vsg::Compilable as base class by @robertosfield in #48
  • Added ImTextureID define by @robertosfield in #50
  • Add parameter for interpolation mode to texture by @hobbeshunter in #51

New Contributors

Full Changelog: https://github.com/vsg-dev/vsgImGui/commits/v0.1.0