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Getting ready for future texture support (havent touched web yet) #173

Getting ready for future texture support (havent touched web yet)

Getting ready for future texture support (havent touched web yet) #173

Triggered via push December 11, 2024 19:03
Status Failure
Total duration 4m 19s
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ci_check.yml

on: push
Matrix: build
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30 errors and 2 warnings
build (macos-latest, Release, gcc): test/backend/test.go#L45
undefined: WebVertexShaderSource
build (macos-latest, Release, gcc): test/backend/test.go#L46
undefined: VertexShaderSource
build (macos-latest, Release, gcc): test/backend/test.go#L49
undefined: WebFragmentShaderSource
build (macos-latest, Release, gcc): test/backend/test.go#L50
undefined: FragmentShaderSource
build (macos-latest, Release, gcc)
Process completed with exit code 2.
build (macos-latest, Release, cl): test/backend/test.go#L45
undefined: WebVertexShaderSource
build (macos-latest, Release, cl): test/backend/test.go#L46
undefined: VertexShaderSource
build (macos-latest, Release, cl): test/backend/test.go#L49
undefined: WebFragmentShaderSource
build (macos-latest, Release, cl): test/backend/test.go#L50
undefined: FragmentShaderSource
build (macos-latest, Release, cl)
Process completed with exit code 2.
build (macos-latest, Release, clang): test/backend/test.go#L45
undefined: WebVertexShaderSource
build (macos-latest, Release, clang): test/backend/test.go#L46
undefined: VertexShaderSource
build (macos-latest, Release, clang): test/backend/test.go#L49
undefined: WebFragmentShaderSource
build (macos-latest, Release, clang): test/backend/test.go#L50
undefined: FragmentShaderSource
build (macos-latest, Release, clang)
Process completed with exit code 2.
build (ubuntu-latest, Release, gcc): test/backend/test.go#L45
undefined: WebVertexShaderSource
build (ubuntu-latest, Release, gcc): test/backend/test.go#L46
undefined: VertexShaderSource
build (ubuntu-latest, Release, gcc): test/backend/test.go#L49
undefined: WebFragmentShaderSource
build (ubuntu-latest, Release, gcc): test/backend/test.go#L50
undefined: FragmentShaderSource
build (ubuntu-latest, Release, gcc)
Process completed with exit code 2.
build (ubuntu-latest, Release, clang): test/backend/test.go#L45
undefined: WebVertexShaderSource
build (ubuntu-latest, Release, clang): test/backend/test.go#L46
undefined: VertexShaderSource
build (ubuntu-latest, Release, clang): test/backend/test.go#L49
undefined: WebFragmentShaderSource
build (ubuntu-latest, Release, clang): test/backend/test.go#L50
undefined: FragmentShaderSource
build (ubuntu-latest, Release, clang)
Process completed with exit code 2.
build (windows-latest, Release, cl): test/backend/test.go#L45
undefined: WebVertexShaderSource
build (windows-latest, Release, cl): test/backend/test.go#L46
undefined: VertexShaderSource
build (windows-latest, Release, cl): test/backend/test.go#L49
undefined: WebFragmentShaderSource
build (windows-latest, Release, cl): test/backend/test.go#L50
undefined: FragmentShaderSource
build (windows-latest, Release, cl)
Process completed with exit code 1.
build (ubuntu-latest, Release, gcc)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
build (ubuntu-latest, Release, clang)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636