Sculk Depths 0.0.10 for 1.20, 1.20.1, 1.20.2, 1.20.3 and 1.20.4
Pre-release
Pre-release
Important!
due to an internal change the dimension will reset when updating to this version
you can get your dimension back by renaming saves/<your_world>/dimensions/sculk_depths/sculk_depthsdim
to
saves/<your_world>/dimensions/sculk_depths/sculk_depths
others
- removed geckolib dependency
New Features and additions
- added 2 new mobs:
- Lester: might jumpscare you while mining Quazarith
- Chomper Colossus: work in progress spawn randomly on the surface
- added 2 new songs:
- ost-1: plays anywhere in the dimension
- zinnia: plays in the cephlera caves
- added ambient wind particles and sounds on the surface
- added penebrium shroom a new type of mushroom that generates in cephlera caves
- added cave particles and sounds
- added coated variants of valtrox to prevent drying out in the Sculk Depths
- added glomper glux, used to coat valtrox by right clicking or in the crafting table
- added loot to the laboratory
- added stripped logs
- added the quazarith block
- added the crux block
- added valtrox signs
- added uk_ua translation by @unroman in #43
- added fstats
Changes
- fog is now dynamic based on height (work in progress, feedback welcome)
- massive surface world gen overhaul (feedback welcome)
- new portal texture (feedback welcome)
- renamed the dimensiontype from sculk_depthsdim to sculk_depths
- valtrox can now dry out to the dried variant
Bugfixes
- fixed #44 parsing error loading recipe sculk_depths:soul_heart_depreciation
- fixed #45 kryslum being replaced with lava with c2me installed
- fixed laboratory generates in a grid
- fixed old quazarith shovel and sword crafting recipes still present
- fix glompers falling when spawning
Full Changelog: 0.0.9...0.0.10