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[장희직] - 괄호 회전하기, 후위 표기식, 사과나무, 캐슬 디펜스 #273
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Original file line number | Diff line number | Diff line change |
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package heejik.`65week` | ||
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private class `괄호 회전하기` { | ||
private val open = listOf('[', '(', '{') | ||
private val close = listOf(']', ')', '}') | ||
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fun solution(_s: String): Int { | ||
var answer = 0 | ||
var s = _s | ||
for (i in s.indices) { | ||
s.run { | ||
if (check(this)) answer += 1 | ||
s = leftRotate(s) | ||
} | ||
} | ||
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return answer | ||
} | ||
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private fun leftRotate(s: String): String { | ||
return s.substring(1) + s.first() | ||
} | ||
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private fun check(s: String): Boolean { | ||
val stack = StringBuilder() | ||
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s.forEach { c -> | ||
if (c in open) { | ||
stack.append(c) | ||
} else { | ||
if (close.indexOf(c) == open.indexOf(stack.lastOrNull())) { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 요기 혹시 스택이 비었을 때 안터지나요??? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 아 널이면 값 비교에서 그냥 false를 반환하겠군요 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 맞습니다~!! |
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stack.deleteAt(stack.length - 1) | ||
} else { | ||
return false | ||
} | ||
} | ||
} | ||
return stack.isEmpty() | ||
} | ||
} |
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package heejik.`65week` | ||
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import java.io.BufferedReader | ||
import java.io.InputStreamReader | ||
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private class 사과나무 { | ||
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fun solve() = with(BufferedReader(InputStreamReader(System.`in`))) { | ||
val n = this.readLine().toInt() | ||
val appleCounts = readLine().split(' ').map { it.toInt() } as MutableList | ||
val appleSum = appleCounts.sum() | ||
var count1 = 0 | ||
var count2 = 0 | ||
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// 3 의 배수여야 짝수가 더 많이 남아도 커버가 가능하다. | ||
if (appleSum % 3 != 0) { | ||
println("NO") | ||
return | ||
} | ||
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// 2의 배수가 나머지 1보다 많아야 1을 커버 가능하다. | ||
for (apple in appleCounts) { | ||
count2 += apple / 2 | ||
count1 += apple % 2 | ||
Comment on lines
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 오 다시 생각해보니 3의 배수면 3으로 나눈 몫이 물을 주는 횟수가 되니까 홀수가 그 횟수를 초과하면 불가능한가봐요 |
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} | ||
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if (count2 >= count1) { | ||
println("YES") | ||
} else { | ||
println("NO") | ||
} | ||
} | ||
} | ||
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fun main() { | ||
사과나무().solve() | ||
} |
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package heejik.`65week` | ||
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import java.util.PriorityQueue | ||
import kotlin.math.* | ||
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private class `캐슬 디펜스` { | ||
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data class Pos( | ||
var x: Int, | ||
var y: Int | ||
) | ||
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var n = 0 | ||
var m = 0 | ||
var d = 0 | ||
var maxDeadEnemyCount = 0 | ||
var archerPosition = listOf<Pos>() | ||
val enemyPosition = mutableListOf<Pos>() | ||
val localEnemyPosition = mutableListOf<Pos>() | ||
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fun solve() { | ||
readln().split(' ').map { it.toInt() }.run { | ||
n = this[0] | ||
m = this[1] | ||
d = this[2] | ||
} | ||
repeat(n) { x -> | ||
readln().split(' ').map { it.toInt() }.forEachIndexed { y, i -> | ||
if (i == 1) { | ||
enemyPosition.add(Pos(x = x, y = y)) | ||
} | ||
} | ||
} | ||
setArcherPosition(startGame = ::startGame) | ||
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println(maxDeadEnemyCount) | ||
} | ||
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private fun setArcherPosition( | ||
startGame: () -> Unit, | ||
start: Int = 0, | ||
setArchers: List<Int> = emptyList() | ||
) { | ||
if (setArchers.size == 3) { | ||
archerPosition = setArchers.map { Pos(n, it) } | ||
// 적의 위치 초기화 | ||
for (enemy in enemyPosition) { | ||
localEnemyPosition.add(enemy) | ||
} | ||
while (isEndGame().not()) { | ||
startGame() | ||
} | ||
return | ||
} | ||
for (i in start until m) { | ||
setArcherPosition( | ||
startGame = startGame, | ||
start = i + 1, | ||
setArchers = setArchers + i | ||
) | ||
} | ||
} | ||
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private fun startGame() { | ||
var deadEnemyCount = 0 | ||
while (isEndGame().not()) { | ||
val targets = mutableSetOf<Pos>() | ||
archerPosition.forEach { pos -> | ||
targets.add(getTarget(archer = pos) ?: return@forEach) | ||
} | ||
targets.forEach { targetPos -> | ||
shootTarget(targetPos).also { | ||
deadEnemyCount += 1 | ||
} | ||
} | ||
advanceEnemies() | ||
} | ||
maxDeadEnemyCount = max(maxDeadEnemyCount, deadEnemyCount) | ||
} | ||
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private fun isEndGame() = localEnemyPosition.isEmpty() | ||
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private fun getTarget(archer: Pos): Pos? { | ||
val pq = PriorityQueue<Pair<Int, Pos>> { e1, e2 -> | ||
if (e1.first != e2.first) { | ||
e1.first - e2.first | ||
} else { | ||
e1.second.y - e2.second.y | ||
} | ||
} | ||
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localEnemyPosition.forEach { pos -> | ||
val distance = abs(archer.x - pos.x) + abs(archer.y - pos.y) | ||
if (distance <= d) { | ||
pq.add(distance to pos) | ||
} | ||
} | ||
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return pq.peek()?.second | ||
} | ||
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private fun shootTarget(target: Pos): Boolean { | ||
return localEnemyPosition.remove(target) | ||
} | ||
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private fun advanceEnemies() { | ||
for ((idx, pos) in localEnemyPosition.withIndex()) { | ||
localEnemyPosition[idx] = pos.copy(x = pos.x + 1) | ||
} | ||
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localEnemyPosition.removeIf { it.x == n } | ||
} | ||
} | ||
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fun main() { | ||
`캐슬 디펜스`().solve() | ||
} |
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package heejik.`65week` | ||
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private class `후위 표기식` { | ||
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val stack = mutableListOf<String>() | ||
val sb = StringBuilder() | ||
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fun solve() { | ||
val expression = readln().toList().map { it.toString() } | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 저는 chunked사용했었는데 toList로도 할 수 있군요 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. |
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expression.forEach { | ||
if (it !in "+-*/()") { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 헐 그냥 스트링으로 해도 in 연산이 되는군요;; There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 문자열에서 in 으로 한 번에 처리하긴게 엄청 깔끔하고 좋네요! |
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sb.append(it) | ||
return@forEach | ||
} | ||
if (it == "(") { | ||
stack.add(it) | ||
return@forEach | ||
} | ||
if (it == ")") { | ||
while (true) { | ||
val last = stack.removeLast() | ||
if (last == "(") { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 항상 올바른 식만 주어져서 반드시 (가 있군요.. |
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break | ||
} else { | ||
sb.append(last) | ||
} | ||
} | ||
} | ||
if (it in "*/") { | ||
if (stack.isNotEmpty() && stack.last() in "*/") { | ||
sb.append(stack.removeLast()) | ||
} | ||
stack.add(it) | ||
return@forEach | ||
} | ||
Comment on lines
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 멋지네요!!! |
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if (it in "+-") { | ||
while (true) { | ||
if (stack.isEmpty() || stack.last() == "(") { | ||
break | ||
} | ||
sb.append(stack.removeLast()) | ||
} | ||
stack.add(it) | ||
} | ||
} | ||
while (stack.isNotEmpty()) { | ||
sb.append(stack.removeLast()) | ||
} | ||
println(sb.toString()) | ||
} | ||
} | ||
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fun main() { | ||
`후위 표기식`().solve() | ||
} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
닫는 괄호도 미리 만들어두시니 아래에서 코드가 깔끔하고 가독성이 좋아지네요!