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Releases: wezel/Virtual-Ray-Tracer

Virtual Ray Tracer 2.0

05 Feb 03:28
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All the new goodies.

Bug fixes:

None.

Changes:

Integrated forks into project.
gamification, big text blocks are removed and a point, guide system was added. 
New different light sources available.
AABB and Octree available.
Extra levels explaining the new additions.

There are 3 builds:
Linux:
unpack the zip and run the x86_64 file.

macOS:
unpack the zip and run the file.

Windows:
unpack the zip and run the exe file.

A Virtual Ray Tracer V1.3.44

28 Feb 01:58
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Shine a colored light on that.

Bug fixes:

  • Fixed the prism shading. The normals of the object where wrongly defined causing shadows and lighting on the object to behave weird.
  • Fixed the light sources in the advanced level. Instead of colored they where all white.

Changes:

  • Made the application light labels work in the editor because we can't use the ones provided by unity.
  • Improved unity render calculation slightly by ignoring lights at a to great of an angle.

There are 3 builds:
Linux:
unpack the zip and run the x86_64 file.

macOS:
unpack the zip and run the file.

Windows:
unpack the zip and run the exe file.

A Virtual Ray Tracer V1.3.42

14 Feb 15:26
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The first version for this repository.

There are 3 builds:
Linux:
unpack the zip and run the x86_64 file.

macOS:
unpack the zip and run the file.

Windows:
unpack the zip and run the exe file.