Releases: wezel/Virtual-Ray-Tracer
Releases · wezel/Virtual-Ray-Tracer
Virtual Ray Tracer 2.0
All the new goodies.
Bug fixes:
None.
Changes:
Integrated forks into project.
gamification, big text blocks are removed and a point, guide system was added.
New different light sources available.
AABB and Octree available.
Extra levels explaining the new additions.
There are 3 builds:
Linux:
unpack the zip and run the x86_64 file.
macOS:
unpack the zip and run the file.
Windows:
unpack the zip and run the exe file.
A Virtual Ray Tracer V1.3.44
Shine a colored light on that.
Bug fixes:
- Fixed the prism shading. The normals of the object where wrongly defined causing shadows and lighting on the object to behave weird.
- Fixed the light sources in the advanced level. Instead of colored they where all white.
Changes:
- Made the application light labels work in the editor because we can't use the ones provided by unity.
- Improved unity render calculation slightly by ignoring lights at a to great of an angle.
There are 3 builds:
Linux:
unpack the zip and run the x86_64 file.
macOS:
unpack the zip and run the file.
Windows:
unpack the zip and run the exe file.
A Virtual Ray Tracer V1.3.42
The first version for this repository.
There are 3 builds:
Linux:
unpack the zip and run the x86_64 file.
macOS:
unpack the zip and run the file.
Windows:
unpack the zip and run the exe file.