Asteroids in Atari 2600 style, made in Godot 3.5
This simple fun game lays out some of the basics needed for almost every arcade game:
- Title and attract mode
- Hiscore load and save
- Score name entry by controls
- Transition between game states
- Pause mode
- Creation and deletion of game objects
- Camera shake for impactful events
- Reactive game user interface