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Gelatin 1.0.3 fixes a Model issue with EBE's custom block model having no tint indexes for texture faces, leading to Shulker Item Models being white. | ||
Gelatin 1.1.0 has a small change to how DyeControls within the Library are handled and some minor fixes | ||
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### Features | ||
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- Player Action System [**NEW**]: New API used primarily to sync Key Presses to the server for use within Code that may be run on the server or the client. | ||
- Change Dye Controls to be toggled based with a new Keybind using the Player Action System. Can be configured back to the other system based on holding crouch within the config | ||
- Implement DyeStorage for Colored Storage Block Entity instead of hardcoded methods | ||
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### Fixes | ||
- Add missing translations | ||
- Fix missing Gelatin Creative Tab bug with owo-lib | ||
- Fix Sodium compat mixin due to Sodium 5.0.0 changes |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
Gelatin 1.0.3 fixes a Model issue with EBE's custom block model having no tint indexes for texture faces, leading to Shulker Item Models being white. |