Releases: xXxTheDarkprogramerxXx/PS4_Tools
[Release] Trophy Unlocker V1.3
[Release] Trophy Unlocker V1.2
So this update has a few new items.
- This will no longer delete you're current game.(Thanks to @AngelDavil88_v2 for this info)
- Auto Patch( App_VER and other SFO goodies)
- 3 Methods via Settings (FTP/PKG/Manual)
- Renames pkg files automatically.
Next release.
- Add PKG Sender.
- Add info to the homebrew side
Have Fun
xDPx
[Release] Trophy Unlocker V1.1
[Release] Trophy Unlocker V1
Trophy Unlocker V1 is now released.
Run TrophyUnlocker.exe
Add the Param.sfo of the current game you want to run.
Add the Nptitle and NpBlind files add the trophy.trp file
All can be dumped with the app dump payload.
Click Build Unlocker
Now install the created pkg on the ps4
(If the game is installed it will overwrite it so be careful)
Run it.
[Image supplied by @GraFfiX_221211]
Click the arrows up and down to select the trophy you want unlocked
[ ] to view the trophy list.
X to unlock.
And Triangle for a screenshot
Have fun
xDPx
Trophy Unlocker Beta
Its simple.
Run TrophyUnlocker.exe
Add the Param.sfo of the current game you want to run.
Add the Nptitle and NpBlind files add the trophy.trp file
All can be dumped with the app dump payload.
Click build.
Now install the created pkg on the ps4
(If the game is installed it will overwrite it so be careful)
Run it.
Click the arrows up and down to select the trophy you want unlocked
[ ] to view the trophy list.
X to unlock.
And Triangle for a screenshot
Have fun
xDPx
P.s. this is a beta and a better looking ui with more stability will be coming soon as well as the source code to the github
-edit here is a hotfix thanks @GraFfiX_221211 for testing
PS4 Tools Home brew [WIP]
PS4 Tools Homebrew WIP Showcase
After the poll on twitter where everyone wanted to see what I was making here it is
It features:
- Save data mounting and copying to usb. (A huge shout out to ChendoChap for this)
- Reading system info(IDPS,PSID,Username,UserID)
- Reading of PKG files directory from the console.(This is all done using PS4_Tools)
Not included in this release:
- Mounting of PFS files.
- The File explorer is not included
- Trophy Unlocker
How To use :
- Run my Hen 2.1.4 with save mount patches it can be found here (if you intend to mount saves you need this)
- Run the homebrew
- When copying save data to usb make sure you have a directory called SaveData on the root of your usb
Have fun.
xDPx
PS4_Tools_Android (AppVoyer)
PS4_Tools_Android-(AppVoyer) PS4 Tools Change to skip unity section on mono builds
Beta version testing new features with Lapy
Beta Includes ps2 classics on the fly building powered by Maxtron's liborbis still needs alot of work to get it downgraded to .net3.5
Release V1.0
PS4 Tools
PS4 Tools is an open source project that will allow anyone who wants to create a Unity/Windows application for any PS4 application.
This is currently being used inside the following Projects
- Lapy - PS4 Explorer - Lapy
Getting Started
For Untiy simply extract the PS4_Tools.zip file into your assets folder Unity should automatically pick up the DLL's
For Windows/Mono simply add the DLL's as a reference to your project.
Prerequisites
This project was built in .net 3.5. as long as you build your project in .net 3.5 you should be able to use this solution.
The project and all its supporting libraries have been ported to .net 3.5
Running the tests
For testing examples either view the examples in the Readme
But for main testing please view the Tester Project inside the solution it has most of the code being used through out PS4_Tools
Authors
- xXxTheDarkprogramerxXx - Initial work - xXxTheDarkprogramerxXx
- Maxton - LibOrbisPKG - Maxton
- GarnetSunset - Playstation Store DLC Indexer - GarnetSunset
- stooged - PS4 DLC Indexer (C#) - stooged
- cfwprpht - His help and Vita Rco extractor tool - cfwprpht
- idc - His PS4 Pup Extractor and other work he has done - idc
- theleecherman - His tools are always a great reference for me and does some great work - theleecherman
- Thealexbarney - His great research done on atrac9 files and decoding them - Thealexbarney
See also the list of contributors who participated in this project.
License
This project is licensed under the GNU Lesser General Public License v3.0 - see the LICENSE.md file for details