Server.java:
- Creating a Server Socket: In your programming language, create a server socket object. Define the port that the server will listen on.
- Waiting for Client Connection: Use the
accept()
method of the server socket to wait for a client connection. When a client connects, a new socket is created for data exchange with the client. - Creating I/O Streams: Create streams for reading data from the client and writing data back to the client through the socket.
- Processing Data: In an infinite loop, read data from the client, send the same data back, and continue this process until the client disconnects.
- Closing the Connection: After the data exchange is complete, close the I/O streams and sockets.
Client.java:
- Creating a Client Socket: Create a client socket specifying the server's address and port to connect to.
- Creating I/O Streams: Create streams for reading data from the console and for reading/writing data through the socket.
- Reading User Input and Sending to Server: In an infinite loop, read user input from the console and send it to the server through the client socket.
- Receiving Response from Server and Displaying: Read the response from the server through the client socket and display it on the screen.
- Closing the Connection: After the data exchange is complete, close the I/O streams and client socket.