This repository contains the code for a console-based Ludo game developed as a project for an Object-Oriented Programming (OOP) course. The game is implemented in C++ and demonstrates the principles of OOP.
- Board Representation: Manages the game board and tracks the positions of all pieces.
- Players and Pieces: Defines the behavior and attributes of players and their respective pieces.
- Game Mechanics: Implements the rules of Ludo, including movement, capturing, and winning conditions.
Board.h
: Header file for the game board.Piece.h
: Header file for the game pieces.Player.h
: Header file for the players.LUDO.cpp
: Main file containing the game logic and entry point.
- Follow the on-screen instructions to play the game.
- Use keyboard inputs to navigate the game and make moves.