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* engine, renderer: initial freetype support ( from spearmint ) * cgame: initial freetype support WOOOO * cgame: adjust text position ( right upper , team overlay , centerprint ) * cgame, renderer: use imagescale 128 than 256 font face, fixes font artifact also fixed more cgame font position * cgame: refactor scoreboard scoreboard flag status and handicap removed * qcommon: unicode cleanup * cgame: statusbar, warmup and scoreboard font fixes * cgame: now cg_lagometer follows drawlowerright also fixes some text position * cgame: use normalfont for non-hud font also adjusted pickup item icon, lower right and lower left use normalfont * cgame: set GIANTCHAR_HEIGHT frop 48 to 32 * deps: add internal freetype2 depends * cgame: statusbar colors follow QL defaults * cgame: compiler warning cleanup * renderer, cgame: add gradient font * cgame: enable UI_SCALE, UI_PULSE and UI_BLINK * git: fix CI also replace placeholder gamename * BASEGAME fix
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