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Configuration: INSCheckpointGameMode
dutchxarms edited this page Jan 21, 2020
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5 revisions
[/Script/Insurgency.INSCheckpointGameMode]
Variable | Default | Variable Type | Description |
---|---|---|---|
DefendTimer | 90 | Int | Time to defend against counter attack with small player team |
DefendTimerFinal | 180 | Int | The Extend duration of counter attack by this on the final point |
RespawnDPR | 0.1 | Float | Dead player ratio that must be reached before respawning the enemy team |
RespawnDelay | 20 | Int | Bot respawn delay |
PostCaptureRushTimer | 30 | Int | Time bots will rush the cache after destruction |
CounterAttackRespawnDPR | 0.2 | Float | Dead player ratio that must be reached before respawning bots |
CounterAttackRespawnDelay | 20 | Int | Bot respawn delay during counter-attack |
ObjectiveTotalEnemyRespawnMultiplierMin | 1 | Int | 1 Multiplier of bots to respawn with minimum player count |
ObjectiveTotalEnemyRespawnMultiplierMax | 1 | Int | 1 Multiplier of bots to respawn with maximum player count |
FinalCacheBotQuotaMultiplier | 1.5 | Float | Increase in bot quota for final objective if its a cache |