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Cast video / image / desktop / window to DDP device e.g. WLED.
Cross-Platform (Win / Linux / macOS) Portable Application

19/09/2024 This is a BETA release. Tested on Win & Linux. All main features there. No python installation required. Can run with GUI (made with NiceGUI) or without so act as service. Portable version give you flexibility and nothing installed into your OS.

WLEDVideoSync

WLEDVideoSync is a tool designed to synchronize WLED-controlled LED strips with video content. This project enables users to create immersive lighting experiences that complement their video playback.

Key Features:

  • Video synchronization with DDP devices e.g: WLED-controlled LED strips
  • Multicast feature: aggregate multi DDP devices to a big, BIG one
  • Support for various video sources: image, video or WebUrl (even Youtube)
  • Support for desktop / desktop area, window content
  • Customizable LED effects
  • API to integrate with third party application
  • Websocket for image cast if necessary
  • GUI: native, browser: can be accessed remotely, or even "headless": can be used as service

Portable Installation:

  1. Take the app from releases (Unix/ Mac/ Win)
  2. --> On Mac/Linux: chmod +x WLEDVideoSync
  3. Execute it to extract the standalone version
  4. Go to ./WLEDVideoSync folder and run WLEDVideoSync-{OS} app.
  5. --> On Mac/Linux: chmod +x WLEDVideoSync-{OS}.bin

Manual Installation:

  1. Clone the repository from GitHub
  2. Install required dependencies : pip install -r requirements.txt
  3. --> on Mac/linux : pip3 install -r requirements.txt
  4. Run it with : python -m WLEDVideoSync
  5. --> on Mac/linux : python3 -m WLEDVideoSync

Usage:

  1. Connect your WLED-controlled LED strips
  2. Launch the WLEDVideoSync application
  3. Select your video source
  4. Configure LED mapping and effects
  5. Start the synchronization

Configuration Options:

  • LED strip layout, 2D Matrix
  • Color mapping
  • Effect intensity
  • Synchronization delay

Troubleshooting:

  • Ensure your WLED device is properly connected and configured
  • Check network connectivity between the application and WLED
  • For optimal performance, be sure to be on the same VLAN as your DDP devices
  • Verify video source compatibility
  • On linux, wayland do not work, use X11

Contributing: Contributions to the project are welcome. Please follow the standard GitHub fork and pull request workflow.

License: MIT

image

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USER Guide

Installation

  • Download the corresponding release to your OS : Get software

    • Double-click on it to extract WLEDVideoSync folder

    • Once extraction finished, you should see this screen: extracted

      WLEDVideoSync folder can be copied, moved where you want, so keep organized

  • Go into and click on WLEDVideoSync-{OS}(exe/bin) to execute the main program.

    • If you are on Win system, this should open "native" windows

native

  • On Mac/Linux, you should see the app into your default browser

browser

All of this could be configured later, for the moment focus on default.

MAIN Interface

Header MENU

menu

  • MANAGE:
    • Screen to manage running DESKTOP / MEDIA Casts. From here you will be able to see all running casts spilt by type.

manage

- available actions:  Cancel cast, to stop this cast
                      Snapshot, take a picture from running cast. Image will be stored into cast BUFFER
                      Stop Preview, close preview window
                      Start Preview, open preview window
                      Change IP address, stream to a different DDP device and if set to 127.0.0.1: suspend stream
                      Multicast effects, modify cast devices order in circular, reverse or random way
  • DESKTOP PARAMS:
    • Manage DESKTOP parameters. Screen to manage DESKTOP parameters, see images into BUFFER and MULTICAST information.

desktop

- Params info:

    FPS: enter frame per second desired for the cast stream
    Scale width: cast x size in pixels  
    Scale height: cast y size in pixels
      These values should match Matrix 2D settings of your DDP device 
    
    wled: True or False, if true the DDP device act as WLED and app will try to retreive x,y values from it.
    IP: ip address of the DDP device

    Input: input type to cast
        To cast entire desktop:
            'desktop': for Win OS
            ':0' or ':0.0' or other ... for Linux (should be the DISPLAY env)
        To cast only an area:
            'area' --> see SCREENAREA
        To cast a specific window content:
            'win=xxxxxxxxx'  where xxxxxx should be for Win the window title and for Linux window ID/or window title
    Preview: True or False, if True a cast preview window will be displayed
    Format: 'gdigrab' for Win and 'x11grab' for Linux when want to cast Window/Desktop
    Codec: PyAV codec used, let it to 'libx264rgb' for now
    Screenarea / monitor number: select monitor number and click to SCREENAREA button to make area selection
    
    Output: give file name or rtsp, udp etc ... to stream input. For future use.-->*Protocol
    format: Pyav format
    Codec: Pyav codec 

    Capture Frame: True or False, True will capture frames from input
    Number: number of frames to capture, frames will be stored under BUFFER
    
    Multicast: True or False, if True and Matrix (x,y) = 1 then cast will stream to all IP into 'Cast Devices'
               for Matrix <> 1, this will split the cast stream into multiple images to create a Big virtual Matrix
               All DDP devices need to have the same 2D Matrix configuration                
    Matrix X: number of DDP devices on X axis
    Matrix Y: number of DDP devices on Y axis
                  e.g. WLED matrix 16x16 : 3(x) x 2(y)                    
                  ==> this require 6 devices to set into 'Cast Devices' list                         
                      (tuple of: device index(0...n) , IP address) 
                      This will create 6 images to send and provide big image of 3x16 leds for x and 2x16 for y

    Cast Devices: number and IP address of each DDP device. Number not yet managed
                  device order come from entry order 
    
    Protocol: ddp or other, if 'other' will use the 'Output' entry, let it to ddp for now

Main of these values can be saved into Preset to be reloaded

  • MEDIA PARAMS:
    • Manage MEDIA parameters: Screen to manage MEDIA parameters, see images into BUFFER and MULTICAST information.

media

- Params info:

    FPS: enter frame per second desired for the cast stream
    Scale width: cast x size in pixels  
    Scale height: cast y size in pixels
      These values should match Matrix 2D settings of your DDP device 

    Input: input type to cast
           - 0, 1 or ...: this will cast your capture device number (e.g: USB Webcam)
           - enter full path of any of your media files, image or video
    Preview: True or False, if True a cast preview window will be displayed

    wled: True or False, if true the DDP device act as WLED and app will try to retreive x,y values from it.
    IP: ip address of the DDP device

    Capture Frame: True or False, True will capture frames from input
    Number: number of frames to capture, frames will be stored under BUFFER
    Seek to Frame N: start read at this position, do not work for real time media.
    
    Multicast: True or False, if True and Matrix (x,y) = 1 then cast will stream to all IP into 'Cast Devices'
               for Matrix <> 1, this will split the cast stream into multiple images to create a Big virtual Matrix
               All DDP devices need to have the same 2D Matrix configuration                
    Matrix X: number of DDP devices on X axis
    Matrix Y: number of DDP devices on Y axis
                  e.g. WLED matrix 16x16 : 3(x) x 2(y)                    
                  ==> this require 6 devices to set into 'Cast Devices' list                         
                      (tuple of: device index(0...n) , IP address) 
                      This will create 6 images to send and provide big image of 3x16 leds for x and 2x16 for y

    Cast Devices: number and IP address of each DDP device. Number not yet managed
                  device order come from entry order 

Main of these values can be saved into Preset to be reloaded

  • API: Redirect to API docs/endpoint.

API

Video Player

Video

  • Video Player: provide some additional features to MEDIA casts
    • Video Preview

    • Additional Time Slider

    • Back/Forward some frames

    • VSYNC: sync cast(s) to video player time: video timer

    • TSYNC: sync cast(s) to time slider: slider timer

    • Delay before AUTO SYNC: seconds

    • AUTO SYNC: Cast will automatically sync to the last timer selected (Player or Slider)

      • if more than one cast, that's the first one that take the information, totally random
      • if timer come from Slider, this will make a loop of n seconds (previous param)
      • if timer come from Player and the player is set to Pause, this will make a loop of n seconds (previous param)
      • if timer come from Player and the player continue, this will make automatic sync every n seconds (previous param)
    • Add Delay in ms: additional time to add to All Sync action

    • Sync All: if more than one cast, this will sync them to the selected timer

    • Play/Cast: if video format managed by the player, this will initiate on same time, play and cast, otherwise only cast

    • Re-cast: number of additional time you want to cast the MEDIA, -1 for infinite, max 9999

    • Url/Path field: enter local media name or WebUrl link, even YouTube

    • Download Icon: click on it to initiate required action depend on previous Url/Path entry

      • if local path, this will set the player to it (video/image)

        player had limited codec capacity, preview could not work but cast yes
        
      • if video WebUrl, try to directly manage it by the player

      • if YouTube, this will download the video and put it into the app media/ folder

      • if this is an image, this will download it and put it into the app media/ folder

        if you want to keep downloaded video/image see configuration file
        
    • YT Search: click on it to open YouTube search area, more than one possible

      • just enter some keywords to search for
      • once result displayed clicked on the link provided to copy it so you can paste into Url/Path field
    • Clear YT Search: will clear all YT Search area

Filters/Effects

filters

  • DESKTOP or MEDIA, this work on the same way, got different parameters to set and apply to the casts for custom effects
    • Flip: when checked this will flip the image depend on the type value (right/left, top/bottom)
    • W / H: pixel_art width in pixels / pixel_art height in pixels, init to the same as for DESKTOP/MEDIA PARAMS.
      • you can change them, preview image will adapt pixel art to this new size but cast remain the same
    • gamma: change gamma value
    • R G B : adjust Red/Green/Blue Colors
    • saturation / brightness / contrast / sharpen : self-explanatory
    • auto: when checked, this will auto adapt brightness/contrast depend on slider
    • Cast Icon: Yellow, cast not allowed, Green, allowed, Red, running
      • when yellow and click on it, will allow cast
    • Red Icon: stop all running casts

On preview window, you will see effects in real time All of these values can be saved into Preset to be reloaded

Configuration

The main App configuration file is: WLEDVideoSync/config/WLEDVideoSync.ini See WLEDVideoSync/config/WLEDVideoSync.readme for in-deep information.

The logging configuration file is : WLEDVideoSync/config/logging.ini. Logs can be found under log/ folder.

Default behaviour:

  • Win OS: app will start on "native" windows mode with a 'selection' window and uvicorn server on different process.

    • Closing App will put it on 'systray', terminate it need to be done from : Exit - server:xxx
  • Mac/Linux: app will start on 'default' browser, no systray options.

    • use SHUTDOWN in footer to stop application
    • "native" mode has not been deeply tested on these platforms, so may provide some trouble.

WebSocket

endpoint : /ws e.g: 127.0.0.1:8000/ws

/ws/docs : some online documentation

Websocket has been implemented mainly to cast only image & small delay. The image need to be stored into BUFFER. Communication data use Json format for in / out.

action/type/param are required keys. e.g: {"action":{"type":"cast_image", "param":{"image_number":0,"device_number":-1, "class_name":"Media"}}}