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gpui: Add linear gradient support to fill background (#20812)
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Release Notes:

- gpui: Add linear gradient support to fill background

Run example:

```
cargo run -p gpui --example gradient
cargo run -p gpui --example gradient --features macos-blade
```

## Demo

In GPUI (sRGB):

<img width="761" alt="image"
src="https://github.com/user-attachments/assets/568c02e8-3065-43c2-b5c2-5618d553dd6e">

In GPUI (Oklab):

<img width="761" alt="image"
src="https://github.com/user-attachments/assets/b008b0de-2705-4f99-831d-998ce48eed42">

In CSS (sRGB): 

https://codepen.io/huacnlee/pen/rNXgxBY

<img width="505" alt="image"
src="https://github.com/user-attachments/assets/239f4b65-24b3-4797-9491-a13eea420158">

In CSS (Oklab):

https://codepen.io/huacnlee/pen/wBwBKOp

<img width="658" alt="image"
src="https://github.com/user-attachments/assets/56fdd55f-d219-45de-922f-7227f535b210">


---

Currently only support 2 color stops with linear-gradient. I think this
is we first introduce the gradient feature in GPUI, and the
linear-gradient is most popular for use. So we can just add this first
and then to add more other supports.
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huacnlee authored Dec 11, 2024
1 parent c594ccb commit de89f8c
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254 changes: 254 additions & 0 deletions crates/gpui/examples/gradient.rs
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use gpui::{
canvas, div, linear_color_stop, linear_gradient, point, prelude::*, px, size, App, AppContext,
Bounds, ColorSpace, Half, Render, ViewContext, WindowOptions,
};

struct GradientViewer {
color_space: ColorSpace,
}

impl GradientViewer {
fn new() -> Self {
Self {
color_space: ColorSpace::default(),
}
}
}

impl Render for GradientViewer {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let color_space = self.color_space;

div()
.font_family(".SystemUIFont")
.bg(gpui::white())
.size_full()
.p_4()
.flex()
.flex_col()
.gap_3()
.child(
div()
.flex()
.gap_2()
.justify_between()
.items_center()
.child("Gradient Examples")
.child(
div().flex().gap_2().items_center().child(
div()
.id("method")
.flex()
.px_3()
.py_1()
.text_sm()
.bg(gpui::black())
.text_color(gpui::white())
.child(format!("{}", color_space))
.active(|this| this.opacity(0.8))
.on_click(cx.listener(move |this, _, cx| {
this.color_space = match this.color_space {
ColorSpace::Oklab => ColorSpace::Srgb,
ColorSpace::Srgb => ColorSpace::Oklab,
};
cx.notify();
})),
),
),
)
.child(
div()
.flex()
.flex_1()
.gap_3()
.child(
div()
.size_full()
.rounded_xl()
.flex()
.items_center()
.justify_center()
.bg(gpui::red())
.text_color(gpui::white())
.child("Solid Color"),
)
.child(
div()
.size_full()
.rounded_xl()
.flex()
.items_center()
.justify_center()
.bg(gpui::blue())
.text_color(gpui::white())
.child("Solid Color"),
),
)
.child(
div()
.flex()
.flex_1()
.gap_3()
.h_24()
.text_color(gpui::white())
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
45.,
linear_color_stop(gpui::red(), 0.),
linear_color_stop(gpui::blue(), 1.),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
135.,
linear_color_stop(gpui::red(), 0.),
linear_color_stop(gpui::green(), 1.),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
225.,
linear_color_stop(gpui::green(), 0.),
linear_color_stop(gpui::blue(), 1.),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
315.,
linear_color_stop(gpui::green(), 0.),
linear_color_stop(gpui::yellow(), 1.),
)
.color_space(color_space)),
),
)
.child(
div()
.flex()
.flex_1()
.gap_3()
.h_24()
.text_color(gpui::white())
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
0.,
linear_color_stop(gpui::red(), 0.),
linear_color_stop(gpui::white(), 1.),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
90.,
linear_color_stop(gpui::blue(), 0.),
linear_color_stop(gpui::white(), 1.),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
180.,
linear_color_stop(gpui::green(), 0.),
linear_color_stop(gpui::white(), 1.),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
360.,
linear_color_stop(gpui::yellow(), 0.),
linear_color_stop(gpui::white(), 1.),
)
.color_space(color_space)),
),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
0.,
linear_color_stop(gpui::green(), 0.05),
linear_color_stop(gpui::yellow(), 0.95),
)
.color_space(color_space)),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
90.,
linear_color_stop(gpui::blue(), 0.05),
linear_color_stop(gpui::red(), 0.95),
)
.color_space(color_space)),
)
.child(
div()
.flex()
.flex_1()
.gap_3()
.child(
div().flex().flex_1().gap_3().child(
div().flex_1().rounded_xl().bg(linear_gradient(
90.,
linear_color_stop(gpui::blue(), 0.5),
linear_color_stop(gpui::red(), 0.5),
)
.color_space(color_space)),
),
)
.child(
div().flex_1().rounded_xl().bg(linear_gradient(
180.,
linear_color_stop(gpui::green(), 0.),
linear_color_stop(gpui::blue(), 0.5),
)
.color_space(color_space)),
),
)
.child(div().h_24().child(canvas(
move |_, _| {},
move |bounds, _, cx| {
let size = size(bounds.size.width * 0.8, px(80.));
let square_bounds = Bounds {
origin: point(
bounds.size.width.half() - size.width.half(),
bounds.origin.y,
),
size,
};
let height = square_bounds.size.height;
let horizontal_offset = height;
let vertical_offset = px(30.);
let mut path = gpui::Path::new(square_bounds.lower_left());
path.line_to(square_bounds.origin + point(horizontal_offset, vertical_offset));
path.line_to(
square_bounds.upper_right() + point(-horizontal_offset, vertical_offset),
);
path.line_to(square_bounds.lower_right());
path.line_to(square_bounds.lower_left());
cx.paint_path(
path,
linear_gradient(
180.,
linear_color_stop(gpui::red(), 0.),
linear_color_stop(gpui::blue(), 1.),
)
.color_space(color_space),
);
},
)))
}
}

fn main() {
App::new().run(|cx: &mut AppContext| {
cx.open_window(
WindowOptions {
focus: true,
..Default::default()
},
|cx| cx.new_view(|_| GradientViewer::new()),
)
.unwrap();
cx.activate(true);
});
}
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