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Timo A edited this page Sep 5, 2016
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Welcome to the OMPEval wiki!
The following tests were run on Intel 3770k @4.28Ghz using a single thread. Results are in millions of evaluations per second. Three different benchmarks were run:
Seq: Sequential evaluation (aka enumeration) performance.
Rand: Evaluation from a pregenerated array of random hands (7 x uint8_t per hand).
Rand2: Evaluation from an array of random Hand objects.
TDM-GCC 5.1 64bit (-O3 -msse4.1) |
TDM-GCC 5.1 32bit (-O3 -msse4.1) |
MSVC2013 64bit (/O2 /GS- /Oy /GL /arch:AVX) |
|||||||
---|---|---|---|---|---|---|---|---|---|
Seq | Rand | Rand2 | Seq | Rand | Rand2 | Seq | Rand | Rand2 | |
OMPEval | 775 | 272 | 520 | 724 | 234 | 471 | 691 | 262 | 529 |
OMPEval7 (*) | 776 | 284 | 594 | 725 | 241 | 505 | 692 | 271 | 597 |
SKPokerEval | 223 | 146 | 134 | 99 | 204 | 148 | |||
2+2 Evaluator | 1588 | 19 | (**) | 1122 | 19 | 1544 | 19 | ||
Plexiq | 290 | 156 | 232 | 43 | 38 | 46 | 183 | 131 | 174 |
ACE (decompr.) | 80 | 43 | 87 | 75 | 38 | 62 | 69 | 39 | 72 |
HoldemShowdown | 93 | 41 | 68 | (***) | 81 | 42 | 63 | ||
PokerSource | 134 | 77 | 103 | (***) | 118 | 79 | 102 | ||
PokerStove | 58 | 27 | 70 | 50 | 21 | 57 | 92 | 69 | 87 |
Senzee 7 card | 31 | 21 | 32 | 29 | 13 | 23 | 24 | 20 | 27 |
(*) Compiled with lookup table that has no support for hands smaller than 7 cards.
(**) For 2+2 evaluator this benchmark is a bit meaningless because after 7 cards the partial "Hand object" becomes the final rank, so there's no work to be done.
(***) It is probably possible to build these but there are some linking problems with TDMGCC5.1.
Seq | Rand | Rand2 | |
---|---|---|---|
TDM-GCC 5.1 64bit (-O3 -msse4.1) |
780 | 269 | 544 |
TDM-GCC 5.1 64bit (-O3) |
771 | 237 | 392 |
TDM-GCC 5.1 64bit (-O3 -D OMP_SSE2=0) |
781 | 199 | 567 |
TDM-GCC 5.1 32bit (-O3 -msse4.1) |
724 | 234 | 471 |
TDM-GCC 5.1 32bit (-O3 -msse2) |
647 | 192 | 343 |
TDM-GCC 5.1 32bit (-O3 -D OMP_SSE2=0) |
498 | 91 | 482 |
MSVC2013 64bit (/O2 /GS- /Oy /GL /arch:AVX) |
648 | 257 | 525 |
MSVC2013 32bit (/O2 /GS- /Oy /GL /arch:AVX) |
368 | 169 | 445 |
MSVC2013 32bit (/O2 /GS- /Oy /GL /arch:SSE2) |
320 | 174 | 381 |
MSVC2013 32bit (/O2 /GS- /Oy /GL /arch:IA32) |
235 | 107 | 422 |