Research Associate and Engineer operating in between the blurry lines of Computer Vision and Computer Graphics with traditional and data-driven methods.
- Thessaloniki, Greece.
- https://github.com/VCL3D
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VCL3D/VolumetricCapture
VCL3D/VolumetricCapture PublicA multi-sensor capture system for free viewpoint video.
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VCL3D/DeepDepthDenoising
VCL3D/DeepDepthDenoising PublicThis repo includes the source code of the fully convolutional depth denoising model presented in https://arxiv.org/pdf/1909.01193.pdf (ICCV19)
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VCL3D/SphericalViewSynthesis
VCL3D/SphericalViewSynthesis PublicCode accompanying the paper "Spherical View Synthesis for Self-Supervised 360 Depth Estimation", 3DV 2019
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VCL3D/StructureNet
VCL3D/StructureNet PublicMarkerless volumetric alignment for depth sensors. Contains the code of the work "Deep Soft Procrustes for Markerless Volumetric Sensor Alignment" (IEEE VR 2020).
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VCL3D/DeepPanoramaLighting
VCL3D/DeepPanoramaLighting PublicDeep Lighting Environment Map Estimation from Spherical Panoramas (CVPRW20)
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