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Learning
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zzxzzk115/README.md

Typing SVG

Hi there ๐Ÿ‘‹

  • โšก I'm Kexuan Zhang from China. I major in Computer Science.
  • ๐ŸŒฑ I'm doing a master's program at the University of Leeds, where I learn High-Performance Graphics & Game Engine techniques.

Portfolio ๐Ÿ› 

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  1. SnowLeopardEngine/SnowLeopardEngine SnowLeopardEngine/SnowLeopardEngine Public

    Yet another game engine group project.

    C++ 37 1

  2. GoldMiner-GameShell GoldMiner-GameShell Public

    The classic game remake. Build for GameShell. Made with Lร–VE 11.1.

    Lua 29 1

  3. Pocketchip-MacOS-Emulator Pocketchip-MacOS-Emulator Public

    Custom compile. Base on MinivMac Emulator.

    17 1

  4. vgfw vgfw Public

    VGFW (V Graphics FrameWork) is a header-only library designed for rapidly creating graphics prototypes.

    C++ 2 1

  5. VRaytracer VRaytracer Public

    VRaytracer is a raytracer written in C++.

    C 2 1

  6. VSoftRenderer VSoftRenderer Public

    My toy soft renderer.

    C++