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New translations translation.json (Japanese)
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roll20deploy committed Jul 25, 2024
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12 changes: 6 additions & 6 deletions ProjectMoonTRPG/translations/ja.json
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"ailments-stagger-title": "混乱",
"ailments-stagger-text": "混乱",
"ailments-seal-title": "封印 (リアクション不可)",
"ailments-seal-text": "行動不能",
"ailments-seal-text": "封印",
"ailments-immobile-title": "行動不能",
"ailments-immobile-text": "行動不能",
"ailments-defeat-title": "戦闘不能",
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"message-mystery-missing-resistance": "神秘由来の耐性値が未設定:",
"message-outfit-missing-resistance": "服装由来の耐性値が未設定:",
"message-damage": "ダメージ",
"message-dealt": "dealt",
"message-dealt": "を与えた",
"message-regened": "回復",
"message-reduced-damage-by": "reduced damage by",
"message-increased-HP-damage-by": "increased HP damage by",
"message-reduced-damage-by": "によるダメージ軽減:",
"message-increased-HP-damage-by": "による体力ダメージ増加:",
"message-suffered": "",
"message-suffered-no": "0",
"message-regened-capitalized": "(回復)",
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"message-next-turn-field": "次ターン数値を表示",
"false": "False",
"true": "True",
"message-hit-trigger-damage-type": "Trigger dmg type",
"when-hit-damage-any": "Any",
"message-hit-trigger-damage-type": "判定発動のダメージ属性",
"when-hit-damage-any": "全種",
"message-hit-resistance-mode": "耐性モード",
"when-hit-mode-beforeResistance": "耐性前",
"when-hit-mode-afterResistance": "耐性後",
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