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I develop in C++, Python and JavaScript.
Graphics & Game & Audio.
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UC Santa Barbara
- Santa Barbara
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11:08
(UTC -12:00) - https://shaokang.cc
- in/shaokang-li-13b7561b7
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Advances_In_CG_2022
Advances_In_CG_2022 PublicCourse Project of course Advances in Computer Graphics (2022 SS). Implemented deferred rendering pipeline with some rendering techniques including SSR, SSAO, DoF, TAA.
C++ 4
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Raindrop-Generator
Raindrop-Generator PublicA raindrop sound synthesizer based on approximation of acoustic model. Developed using JUCE.
C++ 14
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ByExampleNoiseOpenGL
ByExampleNoiseOpenGL PublicAn implementation (WIP) of the Paper "High Performance By Example Noise"
C++
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