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-Dev: working with reflections SSR
CMake Build #107: Commit 50d016e pushed by AEspinosaDev
December 12, 2024 21:21 39s main
December 12, 2024 21:21 39s
Update README.md
CMake Build #106: Commit f6464f2 pushed by AEspinosaDev
December 10, 2024 21:01 38s main
December 10, 2024 21:01 38s
-Dev: working on SSR
CMake Build #105: Commit 3ba6140 pushed by AEspinosaDev
December 10, 2024 20:51 38s main
December 10, 2024 20:51 38s
Lowered size of resources
CMake Build #104: Commit d20343e pushed by AEspinosaDev
December 8, 2024 20:10 43s main
December 8, 2024 20:10 43s
-Dev: Finally fixed serious bug un bloom
CMake Build #103: Commit 365fad6 pushed by AEspinosaDev
December 8, 2024 20:01 36s main
December 8, 2024 20:01 36s
Change in raytracing scene and bloom pass
CMake Build #102: Commit 3106c9a pushed by AEspinosaDev
December 8, 2024 14:37 32s main
December 8, 2024 14:37 32s
Raytracing example changed
CMake Build #101: Commit 6efd01e pushed by AEspinosaDev
December 6, 2024 11:23 34s main
December 6, 2024 11:23 34s
Update README.md
CMake Build #100: Commit da493e7 pushed by AEspinosaDev
December 5, 2024 22:14 46s main
December 5, 2024 22:14 46s
Physically Based Bloom Completely Added
CMake Build #99: Commit 52fb411 pushed by AEspinosaDev
December 5, 2024 22:10 34s main
December 5, 2024 22:10 34s
Physically based Bloom Pass
CMake Build #98: Commit 72a1d5c pushed by AEspinosaDev
December 5, 2024 18:28 36s main
December 5, 2024 18:28 36s
December 3, 2024 14:15 36s
Added separate Tonemap pass
CMake Build #96: Commit b2c3f09 pushed by AEspinosaDev
December 2, 2024 12:32 37s main
December 2, 2024 12:32 37s
Added support for compute stages
CMake Build #95: Commit e7f82b7 pushed by AEspinosaDev
November 28, 2024 20:02 32s main
November 28, 2024 20:02 32s
Added icon functionality to window
CMake Build #94: Commit 2991262 pushed by AEspinosaDev
November 28, 2024 14:01 35s main
November 28, 2024 14:01 35s
Dev: New Deferred Renderer Done
CMake Build #93: Commit e0a0614 pushed by AEspinosaDev
November 28, 2024 13:29 40s main
November 28, 2024 13:29 40s
New Deferred almost set up
CMake Build #92: Commit 6d8599a pushed by AEspinosaDev
November 27, 2024 21:42 34s main
November 27, 2024 21:42 34s
-Dev: Orbital controller implemented and controller widget
CMake Build #91: Commit 1b63270 pushed by AEspinosaDev
November 27, 2024 16:22 32s main
November 27, 2024 16:22 32s
Dev: started reworking of derferred
CMake Build #90: Commit 17821c4 pushed by AEspinosaDev
November 26, 2024 18:53 33s main
November 26, 2024 18:53 33s
Fix in HairMaterial
CMake Build #89: Commit 86475c7 pushed by AEspinosaDev
November 26, 2024 16:12 35s main
November 26, 2024 16:12 35s
Dev: Implemented Complete Lighting Model for test Hair Material
CMake Build #88: Commit e2b1e78 pushed by AEspinosaDev
November 26, 2024 13:41 33s main
November 26, 2024 13:41 33s
R&D: Changes in Testing Hair Material
CMake Build #87: Commit 2e3c5c7 pushed by AEspinosaDev
November 26, 2024 13:10 33s main
November 26, 2024 13:10 33s
Changes in Material classes and shaders. Updated descriptorPool funct…
CMake Build #86: Commit 222a45f pushed by AEspinosaDev
November 26, 2024 12:41 36s main
November 26, 2024 12:41 36s
Dev: Added local scattering to LUT based hair material
CMake Build #85: Commit bc0c9e4 pushed by AEspinosaDev
November 20, 2024 19:41 33s main
November 20, 2024 19:41 33s
Fix: fix bug in shadow passes that only draws first geometry of a mesh
CMake Build #84: Commit d6bb1a7 pushed by AEspinosaDev
November 20, 2024 17:33 37s main
November 20, 2024 17:33 37s
Dev: Understanding Dynamic AS
CMake Build #83: Commit c43a1d9 pushed by AEspinosaDev
November 20, 2024 17:24 35s main
November 20, 2024 17:24 35s