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-Dev: Sponza scene added and touchs in scene loader
CMake Build #121: Commit 96fa61f pushed by AEspinosaDev
December 21, 2024 22:00 43s main
December 21, 2024 22:00 43s
Manage of childrens and scene hierarqu done in SceneLoader
CMake Build #120: Commit 0b25d2b pushed by AEspinosaDev
December 21, 2024 14:14 37s main
December 21, 2024 14:14 37s
-Dev: basic scene loader done
CMake Build #119: Commit dfd1445 pushed by AEspinosaDev
December 21, 2024 12:46 40s main
December 21, 2024 12:46 40s
-Dev: working on scene XML specification and serialization
CMake Build #118: Commit e8ad02b pushed by AEspinosaDev
December 20, 2024 21:12 35s main
December 20, 2024 21:12 35s
-Change: Added Use Normal texture option to PBR material
CMake Build #117: Commit bf494af pushed by AEspinosaDev
December 20, 2024 18:14 36s main
December 20, 2024 18:14 36s
-Change: Change in hair shader and material
CMake Build #116: Commit e6e171a pushed by AEspinosaDev
December 19, 2024 16:16 36s main
December 19, 2024 16:16 36s
-Dev: Added Bilinear Filter to AO texture and change in Raytracing Ex…
CMake Build #115: Commit 0200837 pushed by AEspinosaDev
December 18, 2024 21:09 37s main
December 18, 2024 21:09 37s
-Fix: Buf in forward renderer fixed
CMake Build #114: Commit 23df440 pushed by AEspinosaDev
December 18, 2024 17:59 38s main
December 18, 2024 17:59 38s
-Fix: Buf in forward renderer fixed
CMake Build #113: Commit caaf49f pushed by AEspinosaDev
December 18, 2024 17:25 39s main
December 18, 2024 17:25 39s
-Dev: Added blur pass for SSAO & Reformat in framebuffer treatmen
CMake Build #112: Commit 70fbf31 pushed by AEspinosaDev
December 17, 2024 20:04 38s main
December 17, 2024 20:04 38s
Update README.md
CMake Build #111: Commit 6010444 pushed by AEspinosaDev
December 15, 2024 17:54 34s main
December 15, 2024 17:54 34s
Merge branch 'main' of https://github.com/AEspinosaDev/Vulkan-Engine
CMake Build #110: Commit 902278c pushed by AEspinosaDev
December 15, 2024 17:52 36s main
December 15, 2024 17:52 36s
Update README.md
CMake Build #109: Commit 86e1afe pushed by AEspinosaDev
December 14, 2024 20:34 38s main
December 14, 2024 20:34 38s
SSR moved to Composiiton Pass. Creation of previos frame buffer
CMake Build #108: Commit 2c2c644 pushed by AEspinosaDev
December 14, 2024 20:30 46s main
December 14, 2024 20:30 46s
-Dev: working with reflections SSR
CMake Build #107: Commit 50d016e pushed by AEspinosaDev
December 12, 2024 21:21 39s main
December 12, 2024 21:21 39s
Update README.md
CMake Build #106: Commit f6464f2 pushed by AEspinosaDev
December 10, 2024 21:01 38s main
December 10, 2024 21:01 38s
-Dev: working on SSR
CMake Build #105: Commit 3ba6140 pushed by AEspinosaDev
December 10, 2024 20:51 38s main
December 10, 2024 20:51 38s
Lowered size of resources
CMake Build #104: Commit d20343e pushed by AEspinosaDev
December 8, 2024 20:10 43s main
December 8, 2024 20:10 43s
-Dev: Finally fixed serious bug un bloom
CMake Build #103: Commit 365fad6 pushed by AEspinosaDev
December 8, 2024 20:01 36s main
December 8, 2024 20:01 36s
Change in raytracing scene and bloom pass
CMake Build #102: Commit 3106c9a pushed by AEspinosaDev
December 8, 2024 14:37 32s main
December 8, 2024 14:37 32s
Raytracing example changed
CMake Build #101: Commit 6efd01e pushed by AEspinosaDev
December 6, 2024 11:23 34s main
December 6, 2024 11:23 34s
Update README.md
CMake Build #100: Commit da493e7 pushed by AEspinosaDev
December 5, 2024 22:14 46s main
December 5, 2024 22:14 46s
Physically Based Bloom Completely Added
CMake Build #99: Commit 52fb411 pushed by AEspinosaDev
December 5, 2024 22:10 34s main
December 5, 2024 22:10 34s
Physically based Bloom Pass
CMake Build #98: Commit 72a1d5c pushed by AEspinosaDev
December 5, 2024 18:28 36s main
December 5, 2024 18:28 36s
December 3, 2024 14:15 36s